He/Him. 37, married. This account is basically a DanDaDan fanart re-tweeting machine at the moment, now Blue Box too

Buffalo, NY
Just an all in one. 32 total @Cap195Pag15 redraws. I don’t know why I did this still.
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After being away for a while because I was sick🥲, I can finally show you Aira all finished. What do you think?💕 #Dandadan #MomoAyase #Momofanart
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これは、すごく美人な感じで描いた桃ちゃん。いつまでも安定しないんだって絵柄が。
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quick warm up sketch lol
I recently got really addicted to Monster Hunter World Game is truly amazing and my favorite monster so far is Paolumu Also of course I am a Dual Blade user haha
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オカルンなら映画公開日に観てるかなって。 そして熱弁した後にモモに「うちも誘えよ!👊」って怒られるまでがワンセットです #ダンダダンFA
久々に!キョンシースタイル! 描いてなかったアイラにしてみたよ #ダンダダンFA
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we'll soon find out what's happening to okarun, but in the meantime...i want to imagine him fighting hase! no weapons, only punches! #dandadan #ダンダダン
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『2人のラジオデイズ! 祝1周年!』#さむわんへるつ
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DAY 3: Personality Swap #ダンダダン #dandadan
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この後お出掛けな👓🍑
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A breakfast delight
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euuughhhh
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love them
yoooo wouldn't it be soooo cool if someone drew these two doing cool stuff yooo
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😌 Capcom says it won’t use AI-generated content in its games. During Open Conference RE:2026, Capcom explained how it plans to use AI in future game development. ❗️First of all, the company made its position clear: “AI is not a replacement for humans.” Capcom describes AI as the “shield” and humans as the “spear.” AI will handle time-consuming and repetitive work, like checking huge numbers of patterns and large amounts of text. This frees up developers’ time and mental resources to focus on creativity, gameplay feel, and emotion, which Capcom describes as the core value of games, and where people can put all their passion. Capcom also wants AI to help catch problems early. After a developer submits new code, AI could predict potential issues, automatically investigate them, and suggest fixes before they become bigger problems. 🤞At the same time, Capcom says generative AI-created assets will not be used in its games.
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せいこちゃんとももちゃん描きました🐱 #ダンダダン #Dandadan #イラスト
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