We don’t sell fake viewers, fake chatters, or services designed to artificially manipulate stream metrics.
Just wanted to clarify that distinction because the names are similar and I wouldn’t want our platform associated with something we don’t provide.
StreamBot.co has nothing to do with that. We’re a legitimate toolkit for streamers focused on things like overlays, chat automation, alerts, rewards, analytics, and other stream-management tools.
Hey, I might be a little late here, but I think there’s a mix-up between two completely different platforms. We’re StreamBot.co, not StreamerBot/StreamBot.com.
The simple explanation is that your ISP controls how fast data can reach you, but the website controls how fast they send it to you. So you can pay for 1 Gbps internet, but if a site caps your download at 3 MB/s, your connection speed doesn’t matter for that download.
Improving the core viewing experience, adding more interactive features, and making the platform feel more modern would go a long way toward attracting and retaining users. 3/3
I agree. I think one of Rumble’s biggest issues is that they still heavily focus on politics, regardless of how you look at it. Their marketing could also use a lot of improvement, to be honest. 1/3
WhosLive has partnered with @StreamBotApp.
We're teaming up on an upcoming project for multistream creators, bringing together two teams focused on making cross-platform streaming better.
Looking forward to working with the team at StreamBot.
Important updates:
News on physical discs for new games - play.st/4v86Wg3
News on PlayStation Store on PS3 and PS Vita - play.st/4vEN9FX
Community note
Digital purchases are licenses, not ownership. Sony can revoke access. This raises concerns about long-term ownership, game preservation, resale, lending, and reliance on servers/stores
“The Software is licensed to you, not sold...”
→ playstation.com/en-us/legal/so…