Videogame player, software developer, casual indie game maker. Loves Manga/Anime.

United States
Codewalker retweeted
Stride 4.4 is out 🚀 With over 3200 commits, this is one of the biggest updates the engine has had in years: • Overhaul of Linux, macOS and mobile support • Brand new shader compiler • Direct3D 12 and Vulkan rewrite • New CLI tool • Improved asset workflow
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Codewalker retweeted
For more features and changes, check out the blog post and release notes. Thanks to everyone who contributed and thank you to our sponsors. ❤️ Blog: stride3d.net/blog/announcing… Release notes: doc.stride3d.net/en/release-… Download: stride3d.net/download/
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Codewalker retweeted
We're only 36 days away from Evercade Nexus being in your hands. Not pre-ordered yet? Here's a handy guide to what you're going to get compared to previous Evercade consoles! Pre-order yours from GameStop, Best Buy and Amazon in the US, and many more retailers in the UK & Europe. evercade.co.uk
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Nintendo's changed man
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Codewalker retweeted
If they won't give you physical games, make your own. GOG's Preservation Program just expanded with Star Trek: 25th Anniversary and Armikrog, joining Descent, Hitman: Codename 47, and Myst. In collaboration with Big Box Collection, this wave preserves far more than just software: - Interactive 3D Boxes: Download rotatable 3D scans of the original physical box art and inspect them directly in Windows or Mac without extra plugins. - Printable Big Boxes: access flat printable box art so you can cut, fold, and glue your own physical PC big box at home. Pair a custom papercraft big box with GOG’s DRM-free offline installers, and no one can ever take the games you paid for away from you. More here👉 bit.ly/3Tju3Yb
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Codewalker retweeted
A wave of iconic retro legends is coming to GOG with Pixel Arcadia! 🕹️ 👉 Wishlist them now: bit.ly/4qyrkpY Get ready for heavy hitters coming soon, including Alien Breed 35th Anniversary, Sanitarium Remastered, Pool of Radiance: Ruins of Myth Drannor, and Dark Earth. From sci-fi top-down shooters and psychological horrors to deep isometric RPGs, retro gaming's finest are preparing to land on GOG.
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Codewalker retweeted
90s PC games didn’t play it safe, they broke every rule in the book. Keep your childhood classics alive and own them DRM-free. Your library is yours. Explore the Interplay collection and secure your classics: bit.ly/3SpVsqR
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Codewalker retweeted
"You will own nothing and be happy."
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Codewalker retweeted
Check out these screenshots from June's monthly Work-in-Progress thread on the jMonkeyEngine forums: hub.jmonkeyengine.org/t/june… #gamedev #indiegamedev #indiedev #java
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Codewalker retweeted
Lords of the Fallen II is coming to @Steam! Wishlist now: lotfgame.info/Wishlist To celebrate, we’re giving away a LOTF Collector’s Edition + LP. To enter (each action = 1 entry): • Repost this post • Comment why you’re excited for the sequel • Tag a friend in comments Entries close midnight 10th July. Winner selected at random. No multiple accounts. Follow X rules. Good luck!
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Codewalker retweeted
Even if a game vanishes from the GOG storefront, it never leaves your library. Exactly as digital ownership ought to be.
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Codewalker retweeted
Happy Father's Day from World War Z! 🧟💙 To Daniel, our father figure, in the middle of a global collapse, to Popov, who brings a whole new meaning to "Holy Father." To all the dads, stepdads, foster dads, and squad leaders who have filled the role of "Team Father" since the Z-Shock - today we salute you. 🙌 Surviving the Zeke hordes requires nerves of steel, but raising a family in the apocalypse requires something else entirely. Today, we put aside the heavy machinery just long enough to say thank you. 🙏 #HappyFathersDay
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Codewalker retweeted
Last week, we offered you a place to share your appreciation of #SonicDE, and you did! Thank you so much. That created a very positive vibe around the project. We’ll be posting your contributions here, most likely on Fridays. More #SonicShots at github.com/orgs/Sonic-DE/dis…
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Codewalker retweeted
A new version of the jMonkey SDK has just been released targeting the recent 3.9.0-stable release of jMonkeyEngine. #gamedev #indiedev #indiegamedev #java hub.jmonkeyengine.org/t/sdk-…
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Codewalker retweeted
I'm excited to share the first demo release of EnvisionPlay! EnvisionPlay is a visual 2D and 3D game editor designed to make creating games simple and enjoyable. Download : tgiant.itch.io/envisionplay #EnvisionPlay #GameDev #IndieDev #GameEngine #VisualScripting #MadeWithJava
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Codewalker retweeted
Join me tonight at 9PM GMT-4 as we begin to configure the in-game AI using the new systems. I have it setup to allow live-reload so it should be fast to iterate. Mythruna - Configuring in-game AI youtube.com/live/n0z16yFDk34… #mythruna #IndieGameDev #indiegame #indiedev #indiegames #ai
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Codewalker retweeted
Lords of the Fallen II launches on Steam, PS5, Xbox X|S & Epic this Fall. Wishlist now: linktr.ee/lordsofthefallen
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Codewalker retweeted
Some screenshots from May's monthly Work in-Progress thread on the jMonkeyEngine forums: hub.jmonkeyengine.org/t/may-… #gamedev #indiegamedev #indiedev #java
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Codewalker retweeted
Big announcement for Lords of the Fallen 2 incoming very soon. Stay tuned!
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