I know this is a few days old, but I just got to this part, and the level design is so straightforward that it takes literally 1 minute to get out. There's exit signs everywhere. Like brother, if he got stuck here, then he might be the biggest moron of all time.
Control Resonant has annoying af level design
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Also his clip and my clip show that there's different routes to take. His looks like there's no enemies spawning at all for some reason...
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AND he ran post the perma upgrade LMAOOOOOO this dude man
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I genuinely envy those who are about to experience this masterpiece for the first time.
Silver for monsters, steel for humans, silk for… witchers? Be battle-ready with our transmog feature: Reforge in #TheWitcher3Remastered
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The Hidden One retweeted
< CELEBRATION EVENT / AUTHORIZED > Congratulations to the teams at @RemedyGames on the launch of CONTROL Resonant🔻 From the High Seas to Paranatural Manhattan! Artwork created by Remedy's Concept Artist Patrik Pulkkinen.
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Collector's editions that don't come with a statue of a character/protagonist from the game are never any good. I think Max Payne 3 was the last time Rockstar released a statue, and this special edition was only $99
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WE IN!
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Let's gooo! 3 more hours.
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I remember when Assassin's Creed games would be announced and released within the same year or just after 1 year. Now we've got AC Hexe which got announced in 2022, and will probably release in 2027. At what point does an announcement become too early?
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Could be worse though...
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won't catch me slippin
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Just finished Silent Hill Townfall. + Setting is top tier. Loved St. Amelia and Clara Woods. Even the CEG HQ building was great. + Atmosphere is fantastic. Up there with the best in the series for me. + Overall story is quite good. + Playing as other characters was a nice touch to understand their backstory. + Combat was fine. It's supposed to be considered last resort, and it felt that way. (except for the Richards part in the tower). + First person was quite refreshing, especially for this type of game. Although, I'd love to see a 3rd person mode. And now for the negatives. I would go way more in depth if this was a YouTube video, but this is Twitter, so I shall keep it concise for the sake of attention spans: - About 70% through the game, it turned into a slog, and the pacing felt quite disjointed. - Just when you think the story is supposed to be progressing well, the game throws many of the typical "go find X amount of items" at you to proceed. - Puzzles were fine for the most part, but the amount given to you in a row is silly, especially in the last chapter. God knows what type of puzzles those were. - Stealth is barebones. You just sit behind an object waiting for an AI routine to finish. You can’t even back attack. (I wanted Silent Hill f to put more focus on stealth, but Townfall barely does anything with it. They really need to find a proper balance for the future, because it's too disjointed). - Otherworld sections were quite generic in comparison to other Silent Hill games. Way too much tunnel crouch walking. - The Weight sections were tedious as hell. The AI for that enemy is awful. There were times where it wouldn't move for a few minutes because its routine would break. And then, depending on whether a certain objective parameter was met or not, it could just randomly teleport straight to your vicinity. Not to mention it's sporadic nature of charging around the place. Overall, after 15 hours, I'm left with a pretty mixed experience. There are parts I loved, but there are some sections that really dragged the game down for me. And as someone that was very hyped prior to playing, I left with the feeling of having played a decent game. 7/10.
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Simpler times...
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POV: you live in the UK
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For the love of God, stop quote replying this guy. Farming outrage is literally his business model. Every time you quote reply him, it benefits him on a monetary level.
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Silent Hill Townfall time. Excited for this!
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IMMEDIATELY turn off mouse smoothing. One of the worst settings to exist outside of motion blur.
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Ranking only the 2026 games I've played so far: 1. 007 First Light 2. Onimusha: Way Of The Sword 3. The Blood of Dawnwalker 4. The Sinking City 2 5. Resident Evil 9 6. Pragmata 7. Black Flag Resynced 8. Crimson Desert 9. Resonance: A Plague Tale 10. Nioh 3 11. Forza Horizon 6 12. Cairn 13. Mortal Shell 2 14. Life is Strange: Reunion 15. High On Life 2 16. Mixtape
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Ranking only games not from 2026 that I played this year: 1. SOMA 2. Prey 3. Look Outside 4. Mass Effect 1 5. RE2 OG 6. RE3 Nemesis 7. Silent Hill 3 8. Mass Effect 2 9. Lords of the Fallen 10. Omori 11. The Evil Within 2 12. House Flipper 2 13. RE Revelations 2 14. Control 15. RE Code Veronica 16. Undertale 17. Silent Hill 1 18. The Evil Within 1 19. RE 6 20. Alone in the Dark 21. RE Revelations 1 22. Tormented Souls 23. Schedule 1 24. Mouthwashing 25. Twelve Minutes 26. RE Gaiden Didn't include replays of games: (Bloodborne, Dark Souls 3, Dishonored, Dishonored 2 were for YouTube)
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Finished The Foundation DLC in Control. Fantastic DLC. So much great lore dropped on your head regarding the board, the oldest house, the previous directors.
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