Everything that you need to know about Pets in CS2 ‼️
- You get an Egg as a weekly drop from Weekly Care Package, and it takes one week or so (7 days or more) for it to hatch into a chick.
- Pets require Chicken Feed to remain around and you get that through the Weekly Care Packages. And yes, your pet will leave you if it isn't fed.
- Lifecycle of a Pet: Egg -> Chick -> Pullet -> Hen
- As your Pet grows, it becomes progressively more integrated with the game: younger stages (Chick) are restricted, while an older pet (Pullet) can accompany you in your matches.
- You will be able to name or rename your Pet and its history is preserved in a HatchBook.
- The HatchBook will have history of all your pets, which are no longer with you. It's auto-generated.
- There's a Photo Booth where you can take your Pet's Photo in poses, filters, hats, effects (fire/lightning/confetti) and unlockable map stages.
- Certain photo poses, locations and activities are restricted until the Pet reaches the required age/maturity.
- Also, there are milestones, birthdays, special interactions that you can celebrate with your Pet.
- Your pet has its own achievement/progression flags like Warehouse unlocks simply when the pet reaches Pullet (level 2). Dust II, Baggage, Mirage, Inferno, Nuke, Cache, Train and Ancient each have their own visited-* achievement.
- You need to finish a match on the map on official servers to get that specific achievement.
- There are also survival or bravery achievements like killed-by-burn, killed-by-taser and killed-by-planted-c4.
- And in the end of it's life cycle your pet, can retire due to age despite feeding it properly by playing every week.
❌ What we don't know right now is the exact growth times between Chick -> Pullet -> Hen and exact adult lifespan.
I hope this clears out your doubts about the Pet system.