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Players can now reload silently (but slowly) by pressing and holding the reload key WHAT??? 👀
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4 updates in 4 days.. and we finally got Eggs mentioned in the release notes lmao
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You VS. the guy she told you not to worry about 🤧
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With the Rush Hour Update in CS2, Valve added a new value to mp_death_drop_gun command. Setting it to 3 makes players drop both weapons when they die, instead of just one. By default, it's set to 1.
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Everything that you need to know about Pets in CS2 ‼️ - You get an Egg as a weekly drop from Weekly Care Package, and it takes one week or so (7 days or more) for it to hatch into a chick. - Pets require Chicken Feed to remain around and you get that through the Weekly Care Packages. And yes, your pet will leave you if it isn't fed. - Lifecycle of a Pet: Egg -> Chick -> Pullet -> Hen - As your Pet grows, it becomes progressively more integrated with the game: younger stages (Chick) are restricted, while an older pet (Pullet) can accompany you in your matches. - You will be able to name or rename your Pet and its history is preserved in a HatchBook. - The HatchBook will have history of all your pets, which are no longer with you. It's auto-generated. - There's a Photo Booth where you can take your Pet's Photo in poses, filters, hats, effects (fire/lightning/confetti) and unlockable map stages. - Certain photo poses, locations and activities are restricted until the Pet reaches the required age/maturity. - Also, there are milestones, birthdays, special interactions that you can celebrate with your Pet. - Your pet has its own achievement/progression flags like Warehouse unlocks simply when the pet reaches Pullet (level 2). Dust II, Baggage, Mirage, Inferno, Nuke, Cache, Train and Ancient each have their own visited-* achievement. - You need to finish a match on the map on official servers to get that specific achievement. - There are also survival or bravery achievements like killed-by-burn, killed-by-taser and killed-by-planted-c4. - And in the end of it's life cycle your pet, can retire due to age despite feeding it properly by playing every week. ❌ What we don't know right now is the exact growth times between Chick -> Pullet -> Hen and exact adult lifespan. I hope this clears out your doubts about the Pet system.
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Will you be wasting 22 weeks raising a pet which is non-tradeable and goes away in the end, costing you 22 cases and 22 drops that you could have picked otherwise?
27% Yes
73% No
1,250 votes • 13 hours
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BTW things mentioned here can change, as all of this information is based off the current strings / code in the game files. 🫡
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Looks like this C4 is fully decked out for winter! ❄️ Have you messed around with the new sticker crafts yet?
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- Fixed a case where it was possible to use silent reload to fire shotguns faster than normal. Here's the BEFORE vs AFTER of this bug fix.
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On Dogleg map of Rush game-mode, you could enter this BIG yellow container and kill someone through it - this was fixed with today's CS2 Update.
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Not mentioned in Today's update release notes, but now when you click on the IEM Major Cologne 2026 Menu it takes you to the Major Hub, earlier it takes you directly to the store.
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I literally forgot to cover the most interesting part of yesterday’s CS2 update ‼️ Chickens now take damage from the Zeus.... 🫢
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Pros enjoying Clan tags in CS 😂
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Thour retweeted
- Clan tags now appear in death notices.
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Rush Game-mode Changes after Today's Update ‼️ - Shorter freeze at round start (13s vs 11s) - Shorter Technical Timeout (120s vs 30s) - Match starts almost immediately once everyone's connected (15s vs 5s) - Final/decider rooms get more time (7s to 14s)
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And the countdown-after-elimination time does not activate in cases where an entire team dies to suicides, team kills, and/or disconnects. It was being exploited to win the matches, it's fixed now.
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- Fixed a case where left-handed viewmodels would animate incorrectly while silent reloading. Here's a Before vs After Comparison
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- Added option to draw half-outlines. This will only draw the top-left portions of the outline for a crosshair. You can use this via cl_crosshair_drawoutline in console. 0 = No outline, 1 = Full outline, 2 = Half outline.
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New Crosshair Style - Static Square (cl_crosshair_style 8) was added after Today's CS2 Update.
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