Thanks to the @dlicom_vn team for an awesome IRL meetup !!!💙 Great vibes, great people, and great memories. Looking forward to the next one !!! @DlicomApp @timcrypto @quang250802 @mrchuoi279 @KHOIPHAMNG50469 @dimakuncik
Dlicom Vietnam is meeting IRL this Saturday 🇻🇳 June 13 · 14:00–16:00 · The Little Bean Coffee, District 3, HCMC Come meet the people building inside the ecosystem – special gifts for everyone who shows up. Register 👉 luma.com/vr8m0oux
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Tooby With His X retweeted
it's Friday. the Game Jam deadline is Monday 💀 builders right now: seventeen tabs open, forgot lunch, one bug away from greatness everyone else: drop your pick for who takes it 👇
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I've just joined Early Access for @ComputersRh. I'll be playing 24 hours before the public launch. My ref link= computersrh.xyz/ref=toobywit…
Early Access applications are now open. 🏝️ 🔗 computersrh.xyz/ Fill out the form to get access to ComputersRh 24 hours before the public launch. You’ll also be able to create your own referral link and earn 5% of the in-game earnings of every player you invite.
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Tooby With His X retweeted
FAMILY, CHECK YOUR PORTFOLIOS 👀 Your welcome bonus is waiting. Check your balance and see when it unlocks. A little something from us to get you started. revenue.family/#portfolio
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Another little game for the @DlicomApp community. Now I need to know which room makes you lose patience first. Introducing ARE U CRYING, DLI?? A browser platformer inspired by Level Devil, starring Dli. There are 30 rooms, hidden traps, and a flag you’ll probably trust more than you should. Move, jump, crouch, reach the flag. Simple enough… until the floor has other plans. And when you die, the game has something to say about it. Playable on PC and mobile, directly in your browser. No download needed. I’m still tuning the difficulty, so tell me which room caught you out and whether any trap feels unfair. Short gameplay clips would help too. Play here: dlicomrunnnn.netlify.app/ Let’s see how far Dli gets with you in control. @retreeq_
Your feedback helped me see where Dlicom Fantasy needed work, especially on mobile. I’ve reworked the interface and controls: on PC, you now aim with the mouse and click or hold to shoot in any direction. Mobile gets a movement joystick, drag-to-aim shooting, and a revised Fire / Dash / Jump layout to make the controls easier to reach. There’s also a little secret for anyone who wants to meet every boss without worrying about dying 👀 During gameplay, enter within 5 seconds: Left → Right → Left → Right → Left → Right → Jump → Jump → Dash On PC: A D A D A D Space Space Shift. On mobile: use the joystick and the matching buttons. “Immortal Dlicom awakened” means it worked. You’ll be invincible for the rest of that run. Cheat runs won’t count toward the leaderboard, and your previous legitimate records stay intact. Thanks to everyone who played and sent feedback. Give the updated controls a try and let me know how they feel. dlicomfantasy.netlify.app/pl… @retreeq_ @DlicomApp @dlicom_vn
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Your feedback helped me see where Dlicom Fantasy needed work, especially on mobile. I’ve reworked the interface and controls: on PC, you now aim with the mouse and click or hold to shoot in any direction. Mobile gets a movement joystick, drag-to-aim shooting, and a revised Fire / Dash / Jump layout to make the controls easier to reach. There’s also a little secret for anyone who wants to meet every boss without worrying about dying 👀 During gameplay, enter within 5 seconds: Left → Right → Left → Right → Left → Right → Jump → Jump → Dash On PC: A D A D A D Space Space Shift. On mobile: use the joystick and the matching buttons. “Immortal Dlicom awakened” means it worked. You’ll be invincible for the rest of that run. Cheat runs won’t count toward the leaderboard, and your previous legitimate records stay intact. Thanks to everyone who played and sent feedback. Give the updated controls a try and let me know how they feel. dlicomfantasy.netlify.app/pl… @retreeq_ @DlicomApp @dlicom_vn
I wanted to give Dlicom’s characters a world you could actually play through. So I’m building Dlicom Fantasy for the @DlicomApp AI Game Jam — a browser action platformer inspired by the movement of Mega Man and the boss fights of Cuphead. You play as a mage, crossing collapsing platforms, dodging falling rocks, and combining fire, ice, poison, and lightning through random upgrades. Seven hearts. Two lives. Five bosses standing between you and a finished run. Defeating Quang takes you straight into the final encounter. If you make it through all five stages, your completion time goes on the leaderboard. The current version is ready to test. I’ve been adjusting the camera, enemy hitboxes, and upgrade balance as I play, and I’d love some fresh eyes on it. Try it here: dlicomfantasy.netlify.app/pl… Tell me where you got stuck, which upgrade felt too strong, or which boss needs to fight harder. A short gameplay clip would help me see exactly what happened. @retreeq_ @quang250802
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Tooby With His X retweeted
Zerion just launched its new web app, so of course I had to try it out 👀 The first thing I noticed? I’m not jumping between as many tabs as I used to. Usually, I’d have one tab open for checking tokens, another for wallets I follow, then somewhere else for charts or whatever’s trending. This time, I tried doing it all on @zerion 1. The new layout The whole layout feels cleaner, and the sidebar makes it easy to switch between Portfolio, Explore, and Trading. 2. Following Wallets It’s much easier to keep track of other wallets now. I found a couple of whale wallets worth keeping an eye on and added them to my list. Now I can just come back to Zerion whenever I want to check their activity. 3. Explore Trending tokens, stocks, and live prices are all right there. Pretty handy when I just want to see what’s getting attention. 4. Trade When I’m trading, I can collapse the sidebar and give the chart more room. Swaps also have improved routing, with the faster route prioritized when it’s within $0.10 of the cheapest option. And of course, Zerion Perps is part of the new experience too, with up to 50x leverage on some supported tokens. Still testing everything out, but so far, my favorite part is pretty simple: Less time switching tabs, more time actually exploring onchain.
JUST IN: We just got a glow up Discover what's trending across tokens and stocks, follow your favourite wallets, and trade up to 50x on Zerion Perps New Web App is now live
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Tooby With His X retweeted
I’m joining the @DlicomApp Game Jam with DLICOM DROPZONE A pixel-style browser arena where you explore, collect weapons and medkits, fight players and bots, respawn, and climb the real-time all-time leaderboard. You can try and give me feedback, thank you fam Play: dlicom-dropzone.onrender.com @retreeq_
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I wanted to give Dlicom’s characters a world you could actually play through. So I’m building Dlicom Fantasy for the @DlicomApp AI Game Jam — a browser action platformer inspired by the movement of Mega Man and the boss fights of Cuphead. You play as a mage, crossing collapsing platforms, dodging falling rocks, and combining fire, ice, poison, and lightning through random upgrades. Seven hearts. Two lives. Five bosses standing between you and a finished run. Defeating Quang takes you straight into the final encounter. If you make it through all five stages, your completion time goes on the leaderboard. The current version is ready to test. I’ve been adjusting the camera, enemy hitboxes, and upgrade balance as I play, and I’d love some fresh eyes on it. Try it here: dlicomfantasy.netlify.app/pl… Tell me where you got stuck, which upgrade felt too strong, or which boss needs to fight harder. A short gameplay clip would help me see exactly what happened. @retreeq_ @quang250802
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Tooby With His X retweeted
Before heading out to record something, it might be worth checking what you’ve already captured. One detail in @vangrid_io bounty docs caught my attention: contributors can submit an existing clip as well as record a new one. That opens up an interesting possibility. Imagine you’ve already captured a road junction. Later, a requester needs a 3D reconstruction of that same location. If your clip covers the right area and meets their requirements, you have something to submit without making another trip. The timing still matters. A capture from before roadworks may be useful for understanding the previous layout, while someone assessing today’s access would need something more recent. So I’d think about a capture in terms of the questions it could help answer: what it shows, when it was recorded, and which details are actually visible. Vangrid gives contributors a way to bring that material to a funded request. The requester selects a submission, and the accepted capture is reconstructed into a 3D model. Payment depends on being selected, so keeping a folder of clips doesn’t automatically create income. But being able to submit relevant existing work is a practical detail I like. Sometimes the useful footage already exists. The next step is finding the request it fits. @NucleusCodes
“Capture this warehouse” sounds like a clear request. Until someone has to decide where to point the camera. Does the buyer need the loading area, the layout of the aisles, or the space around a particular machine? A contributor could record a sharp, detailed clip and still miss what the buyer actually needs. That’s a part of @vangrid_io I think deserves more attention: the brief. Vangrid’s bounty workflow lets a requester specify what to capture and where, set a reward and deadline, then review submissions. The accepted capture goes into reconstruction, and the buyer receives a textured 3D model. To me, that makes writing the request part of producing the data. Imagine a team assessing access to a loading bay. Explaining which entrance matters and which surrounding areas need to be visible gives the person filming something useful to work toward. It also gives the buyer a clearer basis for choosing a submission. I like this direction because it starts with someone needing a particular view of the world, then gives contributors a way to respond to that need. The opportunity I see for Vangrid is making that exchange easier: helping people who need spatial data communicate with people who can capture it. Sometimes the first step toward better data is simply a better question. @NucleusCodes
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Tooby With His X retweeted
which part of Dlicom do you open first? be honest 👀
20% Chat
51% Wallet
20% Feed
10% DliClips
128 votes • Final results
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Joining a community is easy. Sending that first message can take a little longer. You read the conversation, realise everyone seems to know each other, type a question… then delete it because it feels too basic. I think about that when looking at @DlicomApp. Dlicom brings a social feed, short videos through DliClips, messaging and community spaces into one app. For me, an interesting use of that combination is helping someone move from watching to participating. Imagine a community sharing a short welcome clip: what people discuss, where to start, and one simple question newcomers can answer. “Which part are you still figuring out?” That gives someone an opening. An existing member replying thoughtfully can turn it into a conversation. The app provides the spaces, but how we welcome people gives those spaces a purpose. As someone involved in Web3 communities, I’d like to see more content made for the person who has just arrived. A quick explanation. A familiar face. An invitation that doesn’t assume they already know the terminology. That’s a direction I’d enjoy building around on Dlicom. A small win worth caring about: someone closes the app knowing who they can talk to when they come back.
There’s a small moment that can decide whether someone joins a community conversation or stays quiet. They type a question, wonder if everyone else already knows the answer, then delete it. That’s why I find the combination of a social feed, communities, and private messaging in @DlicomApp worth thinking about. Dlicom also describes its private conversations as end-to-end encrypted. A public post can help someone discover a topic. A quieter conversation can give them room to admit which part they didn’t understand. For me, having both matters. People should be able to choose how widely they share a question, an unfinished idea, or a personal detail. But private conversations have a trade-off too. If every useful answer stays in a DM, the next newcomer has to ask the same question again. I’d like to see communities build a habit of turning recurring questions into public guides, with permission and without exposing the people who asked. The private space helps someone take the first step. The shared answer makes that step easier for the next person. That’s a community experience I’d like Dlicom to make easier. @retreeq_
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Tooby With His X retweeted
Slippy having twelve personalities and zero arms means someone can wake up full of ambition and immediately lose a fight with a coffee lid. I think there’s a lot of material in that :)) With @Slippyclub, the no-arms detail gives even an ordinary scene a small problem to solve. Ordering lunch is easy. Carrying it back becomes a story. What I’d enjoy seeing is how each personality handles that same limitation. One confidently improvises. Another stares at the cup, hoping the situation resolves itself. Those are imagined scenes, but they’re the kind of moments that could make the character feel familiar over time. The challenge is keeping the joke fresh. Repeating “he has no arms” only goes so far. The setting, expression, and attempted solution have to do some of the work. That’s why I’d pay attention to the quieter details in future Slippy art: where he’s looking, what he’s trying to reach, and how convinced he is that his terrible plan will work. A snake staring at a coffee cup could say quite a lot before anyone adds a caption.
The Slippy working the burger window looks like he’s already heard “just one more thing” six times today. I don’t need much backstory to understand that face :)) That’s something I like about @Slippyclub twelve-personality idea. It gives one character room to react differently depending on the situation. The part I’d like to see developed is how those personalities behave. Put two of them through the same terrible shift, in separate stories, and their reactions should make it obvious who’s who. One might still think employee of the month is possible. Another has mentally clocked out before the first order. That difference gives people a reason to pick a favourite beyond the colour or outfit. You start recognising a little of yourself, or someone in your group chat. Twelve personalities gives Slippy plenty to work with. Small, consistent details would make each one worth remembering. I’d happily follow a few more shifts at that burger window.
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Tooby With His X retweeted
🎁 DLICOM VIETNAM × AURASEA GIVEAWAY 🌊🇻🇳 Dlicom Vietnam mang đến 5 spots cho cộng đồng 👀🔥 Supply: TBA Mint: Free Mint Chain: Robinhood Chain Cách tham gia: 1. Follow @dlicom_vn & @auraseaonly 2. Like + Repost bài viết này 3. Comment EVM wallet + tag 2 frens deadline 12 tiếng ạ Chúc mọi người may mắn! 🍀❤️
Dear Collab Managers Phase 1 is live. 200 AuraList spots available. Limited-time collab offer FCFS. Secure a spot for your community before the allocation fills. aurasea.site/collab Check the requirements and apply for your community collab. RT & Tag your community
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There’s a small moment that can decide whether someone joins a community conversation or stays quiet. They type a question, wonder if everyone else already knows the answer, then delete it. That’s why I find the combination of a social feed, communities, and private messaging in @DlicomApp worth thinking about. Dlicom also describes its private conversations as end-to-end encrypted. A public post can help someone discover a topic. A quieter conversation can give them room to admit which part they didn’t understand. For me, having both matters. People should be able to choose how widely they share a question, an unfinished idea, or a personal detail. But private conversations have a trade-off too. If every useful answer stays in a DM, the next newcomer has to ask the same question again. I’d like to see communities build a habit of turning recurring questions into public guides, with permission and without exposing the people who asked. The private space helps someone take the first step. The shared answer makes that step easier for the next person. That’s a community experience I’d like Dlicom to make easier. @retreeq_
Sometimes the most useful post in a community is someone explaining the same confusing thing for the tenth time. It probably won’t go viral. But for the person who finally understands, it did its job. That’s where I see a place for @DlicomApp’s direct onchain tipping on posts and DliClips. Someone who found an explanation useful has a way to support the person behind it. What interests me is whether that support encourages people to keep sharing the small, practical things communities need: a clear walkthrough, a translated update, an answer that saves someone an hour. There’s a balance to protect, though. I’d want tipping to remain a voluntary thank-you. People should still feel comfortable asking questions when they have nothing to send. A tip also isn’t proof that a post is accurate. Readers still need to check what they’re being told. For me, the promising outcome is simple: someone feels their effort was appreciated, comes back, and helps again. @retreeq_
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Tooby With His X retweeted
tag the friend who sends you the same meme in five different apps. you know exactly who 💀 time to move that group chat to Dlicom 👀
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4444 Snurps land on Earth September 30 next NFT cook loading and I'm trying to be on that ship
Introducing SNURPS by Catapult Trade 4,444 NFTs · Mint Date: September 30 catapult.trade/snurps code: 4444 72 hours to get in
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Tooby With His X retweeted
Dlicom Bakery sells such delicious cakes. I bought a box to show my support~~🩵 @DlicomApp
Congrats to the 3 winners of today’s @DlicomApp Vietnam Quiz 🎉 I didn’t get a very high score this time, but i’ll try harder next round! Thanks everyone for joining the quiz and making it fun as always. See you at the next one~~
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Tooby With His X retweeted
Introducing SNURPS by Catapult Trade 4,444 NFTs · Mint Date: September 30 catapult.trade/snurps code: 4444 72 hours to get in
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