It took me WAY too long to figure out how to do FPS arms with actual shadows that look nice, animate well, and move around with the camera using IK.
Granted I have to make about 100 more animations, but I am having a blast. 😁
Wishlist it here if you're into zombie thangs 🥹
store.steampowered.com/app/2…#gamedev
I may be stuck at work, but I can still watch #TrailerTuesday!
Show everyone the trailer that BEST represents your game.
And while you're here, watch a few others too.
Something catch your eye? Tell 'em. Let's give some cool games a few more eyes today.
Ya'll It's actually SO MUCH FUN!
I'm excited to get back into working on this properly.
It still needs loads of work, I am in no rush, I'm just glad I got it running on my machine haha.
This is gonna be awesome :D
Wishlist it here if you're into this kinda game: store.steampowered.com/app/2…#gamedev
Almost 2 months since the Twitter community saved my game from death, to very much alive and thriving 🥺
Feel super lucky to have found some success with my game thanks to you lot 🫶
#gamedev
Managed to get this up and running in the latest Unity version this week.
It's like seeing an old friend after a couple years haha.
Still a ways to go with this one, but I'm excited 😁
#gamedev
Holy CRAP, I've had to spam this toggle since my return to Twitter last week haha.
Like, what is going on?
People getting super nasty over this stuff in my feed.
Haven't used the mute button as much before either 😂
I Got My First Steam payout this week 🥹
$186 And I couldn't be happier.
Thank you all so much for the support man - I definitely wouldn't have gotten a payout at all if I hadn't found you all on X.
The game is still way in the red, but I'm okay with that.
This week we've sold 6 copies so far! I think it's cause the game is on special haha.
#gamedev
I created a Steam page for a Zombie shooter 3 years ago and it's organically been getting wishlists...
610 with little marketing effort currently.
I reckon these numbers have answered the "Whats next" question for me 😂
Let's see if we can get the project to build and bring it back to life!
Letsgooooo.
#gamedev
Well that’s what happens when you abandon your marketing efforts for 2 weeks 😂
But we’re back now!
And I’m super stoked that the game managed to sell 17 units organically whilst I was on hiatus.
Thanks for all the support 🫶
#gamedev
5 weeks since my “dead on release” game got a second chance thanks to this amazing community 🥹
I often think about how lucky I got finding the community I have on Twitter, of all places 😂
Thank you so much 🫶
#gamedev
Why wouldn't there be a crashing plane? 😂
Also, I thought a new best time was on the way here, and then....
I just released a quick patch with some fixed and improvements, thanks so much for all your support 🫶
Try it out here! store.steampowered.com/app/4…#gamedev
Indie devs, it's #DemoMonday.
If you have a demo people can play RIGHT NOW, put it in the replies. Tell us what it is. Show us what you've built. Give people a reason to try it.
I'll be digging through them too, but this isn't just about me. Someone scrolling these replies might be exactly the audience you've been trying to find.
Show us your game!
Anyone else struggle to get into sandbox games like Minecraft?
I've tried so many times cause I feel like Im missing out, but I've just never managed to get into it and enjoy it.
Ya'll I finally fixed the achievements
Sorry that took so long
Also! Only 5.3% of players have finished the all the levels lol.
Makes me wander if I should keep working on new levels at all 😂
#gamedev