Tarsus is an environment created for Virtual Production by Level Designer and Environment Artist Bibhab Raj Joshi. Based on a real-life landscape in Türkiye, the environment is 1:1 in scale. The arch, crafted by 3D Artist Seongmin Shin, is made to look as it may have in its prime and lighting is provided by 3D Lighting Artist Zhifan Wang.
"The new voxel-based nanite foliage is significantly more optimized. There are 150k instances of trees in the scene, and it is running at 35-45 fps at 1440p on a laptop with a 4080" - Bibhab Raj Joshi