Your view count went up but did anyone actually watch? YouTube's new change reveals what creators have been ignoring: public views ≠ performance. What metrics should you be valuing instead? vrcontentlab.com/blog/youtub…
Your post explodes. What now? Convert that traffic into growth ASAP! Real numbers when my Cyberpunk VR mod/treadmill post went viral. Strategy over luck, every time. vrcontentlab.com/blog/your-p…
Full time job + content creation means you realistically can't film daily. So batch! New blog post on specifics. Aaand if you want more tips like this, I send a newsletter with all the posts once a month. vrcontentlab.com/blog/batchi…
I wanted to be a veterinarian, then a singer, then a graphic designer, then a photographer before I ended up in VR content creation & marketing. Every detour taught me something that made me better at this.
You're not behind, you're loading!
vrcontentlab.com/blog/youre-…
VR Content Lab is on sale through Memorial Day! 🧪
Enroll this week and get three free bonuses: the VR Creator's Starter Pack, The Books That Built VR Content Lab, and the 2026 June Convention Guide covering AWE and GorillaCon. vrcontentlab.com/
Research shows it takes 15-25 mins to recover focus after switching tasks. As creators we are constantly switching: check Discord, reply to comments, back to editing, another notification. You never get 25 uninterrupted mins, so you never actually focus: vrcontentlab.com/blog/stop-s…
Passion is not always reliable. Some days you wake up and don't care about the game you've built your entire channel around. *Purpose* survives when passion does not. vrcontentlab.com/blog/passio…
VR Content Lab's instructor @AtomBombBody is nominated for @ARealityEvent Auggie Award Content Creator of the Year! 🎉 If her tutorials have ever helped you, she'd love your vote.
Fair warning: you'll need to create an account to vote:
auggies.awexr.com/entry/vote…
You don't *need* millions of followers, your first 1,000 subscribers matter more than you might think. To obtain them you need to be clear, consistent, and worth returning to:
vrcontentlab.com/blog/the-fi…
5 lucky winners will get the course for FREE in #LargestMetaverseGiveaway! 🎁If you've been wanting to start growing your VR channel, this is your sign. Enter here: bit.ly/487MZxj (and a TON of other really cool prizes available - headsets, accessories, the works!)
Most VR creator programs want the same things - consistency, quality, clear niche, professional presentation. General breakdown of what Another Axiom Creators, UG Firestarters, Animal Company Collective, Meta Quest Creator/Affiliate etc look for:
vrcontentlab.com/blog/how-to…
You think you're "just streaming" or "just making YouTube videos." Actually you're doing SEO strategy, video production, community management, brand representation, and user education.
RECOGNIZE these skills as professional experience!
vrcontentlab.com/blog/from-c…
You don't own your followers on any platform. You don't own algorithm access to them. You don't control if the platform changes priorities or dies entirely. Horizon Worlds creators just learned this the hard way. Here's how to survive it: vrcontentlab.com/blog/what-h…
Check out this beautiful Open Brush art piece by student @rarities_art! She has entered into the @VIVERSEofficial Art Jam and there's a most-viewed category, so get clicking! The browser player lets you move around the scene which is super cool. worlds.viverse.com/98y7LF3
GDC is this week. Full pass costs $1,200+. Add hotel, flights, food - you're looking at $2-3K easy. Is it worth it? Depends on what you're actually paying for (hint: not just the expo floor).
How to calculate if industry events are worth the cost: vrcontentlab.com/blog/is-thi…
Meta identified 4 distinct Quest player segments based on motivation and behavior. Here's how to apply their findings to help identify which segment you're actually reaching: vrcontentlab.com/blog/the-4-…
Its Steam Next Fest once again! Don't burn out attempting to cover all 40+ demos... Here's my process for evaluating demos, spotting red flags early, and deciding what's actually worth your time: vrcontentlab.com/blog/steam-…