Card club members already knew about this, testing the new feature.
How it works is (at the moment)
- Select an epic card you want to prioritize
- If you hit an epic, 5% chance it will be that one
- Can select up to 5 at a time -> 25% chance it will be one of your picks
- Amount of solana:CARDSccUMFKoPRZxt5vt3ksUbxEFEcnZ3H2pd3dKxYjp needed per pick depends on the value of the card (higher epics = more CARDS costs)
Other than a new token sink, this feature is significant because it closes the loop of integrating the token into the protocol:
- Use solana:CARDSccUMFKoPRZxt5vt3ksUbxEFEcnZ3H2pd3dKxYjp to get preferred epics in the gacha
- Hold solana:CARDSccUMFKoPRZxt5vt3ksUbxEFEcnZ3H2pd3dKxYjp to receive free spins
Closing this loop may give them more room to speak clearly about token buybacks under the SEC/CFTC guidelines.
This will all obviously take time, but it is yet another sign that the team is aligned with the solana:CARDSccUMFKoPRZxt5vt3ksUbxEFEcnZ3H2pd3dKxYjp token.
Higher
solana:CARDSccUMFKoPRZxt5vt3ksUbxEFEcnZ3H2pd3dKxYjp are being used in additional to the usual cost of spin (not subsidizing the cost of spin)
Over 19.9k of solana:CARDSccUMFKoPRZxt5vt3ksUbxEFEcnZ3H2pd3dKxYjp token has been spent ($5.7k in cost) has been spent in additional to usual gachapon spending.
This serves as another additional form of token sink for solana:CARDSccUMFKoPRZxt5vt3ksUbxEFEcnZ3H2pd3dKxYjp