Adam (he/him) 🎮 Try out Slime 64: slime64.com 🎮 .hack//Z.E.R.O. BAYBEE

Add me on 🦋 @waveparadigm.com
4 years of development later, we finally have something out, and for free!! We've crammed more content into this than many games I've paid for, and we'd love nothing more than for folks to just try it out and give us feedback so we can ensure Slime 64 is the best it can be.
🚨Slime 64: Slimes of the World is OUT NOW for FREE!!🚨 This 2hr long standalone 3D-platforming prologue has been built from the ground up to test and develop every system we need for the full game - help us build the best game we can by trying now for free! ⬇ LINKS BELOW ⬇
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Wave (Slime 64) retweeted
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When I first started prototyping Mr. Sleepy Man (October 2019), I thought I was going to make the character completely hand drawn with this bill boarding effect. I quickly realized how much work this would be and started learning 3D modeling shortly after 🫠
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Wave (Slime 64) retweeted
And now I've spent this year trying to apply Williams' principles to 3D animation 🫠 (Btw, y'all should keep an eye on @Slime_64 🥺 My fiance and I have been working on this game together for seven years and we're really excited for the 2027 release! 💙)
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Wave (Slime 64) retweeted
I legitimately forgot how much I adore this movie. He's animated on ONES to match the live action footage. That's 24 drawings per second for 1 hr 44 min 6,240 Richard Williams was deranged and I highly recommend his textbook/video series for those learning animation basics.
i love his ears so much
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Wave (Slime 64) retweeted
HUUUUUGE NEWS my momentum fighting game FLICKSHOT is joining @PIGSquad at @RetroGamingExpo in portland oregon on october 11, and i have the laurel graphic to prove it! come give my cool dope video game a try and then let's high five about it #gamedev #indiedev #prge
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Wave (Slime 64) retweeted
I'm going to BED take my legless creature
First time 3D modeling an engine. Do my proportions look accurate? Be honest I can take it🥺👉👈
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Wave (Slime 64) retweeted
🍂🎃🍁IT'S THE SPOOKY MONTH🍁🎃🍂 And what a better way to ring in the fresh season than with a sneak preview of what's on the horizon for 2027 👀 (Note: No audio yet. Everything is still subject to change and polish. We're just excited to have you with us for the ride!)
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Wave (Slime 64) retweeted
I may have bitten off a tedious bite to chew, bespokedly hand drawing any textures that we don't already have for @Slime_64 in-engine. But I think the end result is pretty much always worth it 🥺 #Slime64 #indieplatformer #indiegames #blender #unity #3Dplatformer #gamedev
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Wave (Slime 64) retweeted
スライムになっちゃった!💙 (We became slimes!) #chiikawa #chiikawaart
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Here are the winners of the Mr. Sleepy Man fan art contest to celebrate the game's Switch launch! 💤 💤 First Place: Haunted Cicada Second Place: @fartrick_ Third Place: @trashcam4splon3
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Wave (Slime 64) retweeted
For now, I've got key art for mine and @WaveParadigm's dev slimesonas! You might be able to find us and the rest of the Slime Team crew in the full game hopping around if you look hard enough c: @Slime_64
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Wave (Slime 64) retweeted
Demo Available: Calico Wilder and the Crystal Blade Genre: 3D Platformer Wishlist: store.steampowered.com/app/4… The demo focuses on movement, and boy was it intuitive, tight, and expressive! It's short, so I hope we get more test levels in the future! #IndieGames #IndieGaming #IndieGame
The Calico Wilder and the Crystal Blade demo is available now!!! You can check it out on Steam or on the @OfficialSAGExpo 2026 showcase!!
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So glad you enjoyed!!
Replying to @ZombiWorkshop
CALICO WILDER AND THE CRYSTAL BLADE (@WaveParadigm) is an 3D platformer that pretty much perfects the art of fluid movement in this cartoony action adventure. Loved exploring, finding secrets and hunting down those shiney SHINEY collectables. Loved it - Try it in the link below!
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Wave (Slime 64) retweeted
If you didn't secure a MAGFest badge, know that a lot of people will only go if they get a gaylord hotel or a hotel across the street. If they don't get those rooms they all start reselling those tickets. So not all hope is lost, pay attention to social media and the subreddits
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‼️ GUYS MR. SLEEPY MAN IS OUT ON THE NINTENDO SWITCH RIGHT NOW 💤
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Okay, answer: it is absolutely hysterical without the character / animations
Replying to @WaveParadigm
How much of this is carried by animations? Would be interesting to see it without the character!
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Wave (Slime 64) retweeted
Ocarina of Time remake gives me hope for a Majoras Mask remake. Here was my take at a continued timeline for Termina youtube.com/watch?v=JgwV2x_V…
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Wave (Slime 64) retweeted
Oh wow, a cool looking furry plateformer, probably with some refined and enjoyable moveme-
Introducing: CALICO WILDER AND THE CRYSTAL BLADE!! Join Calico and Lilly in a 3D platforming adventure through a mysterious temple, inspired by classics of the early 2000s. Demo coming this Friday! Working on this with BenjaMage and LapCat Games has been a blast - stay tuned!
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