Here's a pointless feature we added to Windswept for the fun of it.
Laamp (the twitchy moth who runs Laamp's Shade), occupies all of the stalls and quickly travels between them as you move around.
I think I nabbed the idea from some weird toads in Super Mario RPG.
What are some examples of FUN things in games that are just there because they are fun interactables, but don't really do anything for the game play?