You shouldn't market your game so you can get sales. You should market your games so you can get players. Then build the game for them.
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Replying to @LudensLudonauta
Then we never get masterpieces. Shadow of the Colossus would be filled with micro transactions and crafting. Namco would have turned Katamari Damacy into a fishing game. Animal Well would probably have combat. For some games, this works. For games with audacious visions, no.

Sep 26, 2026 · 9:14 PM UTC

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Replying to @ZestyGlitch
Yeah, players totally want microtransactions on a single player game
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I both love and hate that Shadow of the Colossus is still the go-to example for this 21 years later
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I have memories from 2006 that I treasure until these days. Really good memories.
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