If you have to prove millions wrong (devs and gamers alike) to sell your product, then it's not the right kinda sales pitch, and no one's buying it.
Instead, fix your mistake while you still have the chance to do so and stop forcing consumers to accept it.
What do you all think?
Jensen Huang has responded to the comments calling DLSS 5 AI slop:
"First of all, they're completely wrong. The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the geometry and textures and everything about the game with generative AI. It’s not post-processing, it’s not post-processing at the frame level, it’s generative control at the geometry level."
He has also added:
"This is very different than generative AI; it’s content-control generative AI. That’s why we call it neural rendering"
What are your thoughts on this?