The unofficial twitter for Assault Cube

New blog post: Servers with unconverted map configs bit.ly/1EAyJoP
New blog post: Last-minute wishes for the next map format bit.ly/1cbYRzA
New blog post: discuss testing next AC versions from git bit.ly/18DTKGE
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New blog post: [questions] mapping (xmaps) bit.ly/1Afc8Ow
New blog post: What's new in code development bit.ly/1yERBSo
New blog post: Get yourself ready to test development versions of AC bit.ly/1yDOeeu
New blog post: Welcome grenadier bit.ly/1r199Dn
New blog post: Make a wish #2: Voting bit.ly/1hIySSa
New blog post: Make a wish #1: Servers bit.ly/1mHAMi7
New blog post: ac_toxic - remixed bit.ly/1xDm8Ru
New blog post: New development member bit.ly/1v6k6rV
New blog post: MasterServer Not working bit.ly/1fGgQdu
New blog post: v1.2 Servers owners please read! bit.ly/1dly5zQ
New blog post: AssaultCube 1.2.0.1 release bit.ly/19AzW41
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New blog post: Masterserver issues bit.ly/19nUI6B
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New blog post: How the future "bases control" gamemode should be named ? bit.ly/1cczdpF
New blog post: AssaultCube 1.2.0.0 Release bit.ly/1c1cyMZ
New blog post: Summary of Mapmodels additions to v1.2 bit.ly/1crue73
New blog post: A few news from the development team ! bit.ly/15vWMt7
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