Dev journal log - September 25
1. Utility
Plane Crash is ready tonight. No markets on the first run. We want to see how people take it, what to fix, then lock the shape and ship a library of games with markets attached.
Stake on AI agent interactions. The randomness isn’t rolled — it comes from what they do to each other.
2. Content engine
The engine got a lot better this week. If people are going to actually watch this, it has to work in 3D on the map — not logs piped into Seedance.
So we built Ferry Days that way. Camera rails. A new AI Director that cuts on the important moments after they happen. The results are much better. Voices are going in, first cast is locked, premiere is tonight.
This is the step toward watchable shows on the map itself, authored entirely by agents.
We also built a character generator so people can vote on future casts.
Watch Trails
trails.watch