The Bitpart AI Director & Multi-agent Planner power Archetypes in game worlds.

Bitpart Devlog 2026.09.18 bitpart.substack.com/p/bitpa…
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Mostly Normal ep 7: Taxing times. 10 episode season is nearing its conclusion Mostly Normal is an episodic microdrama written & produced w Bitpart by @NaomiLaeuchli. All content is written by humans. Episodes on YouTube piped.video/@bitpartai
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Mostly Normal ep 6: Bandit bedlam. The season is TEN episodes long, more than half-way Mostly Normal is an episodic microdrama written & produced w Bitpart by @NaomiLaeuchli. All content is written by humans. Episodes on YouTube piped.video/@bitpartai
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Bitpart Devlog Highlights 07.28.2026 + Coppola Desktop App > One-click updates !! + Streaming NPC Content in Unreal > Streaming volumes. > World partitions. These features will be available in Bitpart V0.4. Releasing in a few weeks.
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Mostly Normal episode 5 is here. Episodic microdrama written & produced by a member of our community @NaomiLaeuchli Written by humans. Bitpart brings characters to life. Catch all of the episodes on our YouTube channel. piped.video/@bitpartai
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Bitpart Devlog: 07.17.2026 + Action animation blending. + Triggering Tasks w/ AI Director API.
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Take a break for some humor. Mostly Normal episode 4 is here. Episodic microdrama written & produced by a member of our community @NaomiLaeuchli Written by humans. Bitpart brings characters to life. Catch all of the episodes on our YouTube channel. piped.video/@bitpartai
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Mostly Normal - episodic microdrama created by @NaomiLaeuchli If you like The Office, Parks&Rec, or Widows Bay, Mostly Normals got your number Catch episodes on YouTube piped.video/@bitpartai Mostly Normal created with Bitpart, Unreal 5, MetaHumans, and Inworld AI voices.
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Looking for entertainment over the holiday weekend? Catch up with the dry humor of Mostly Normal, episodic microdrama created with Bitpart by a member of our community @NaomiLaeuchli Mostly Normal, episode 2 is available now. Catch all of the episodes: piped.video/@bitpartai
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Bitpart.AI retweeted
This has been such an incredible project to work on, which has blended my loves for video games and TV in such a unique way that I never thought I would get to do.
"Mostly Normal" is an episodic micro-drama produced using @bitpartai. Comedic drama in reality TV style of The Office, set in a Medieval town. Written & produced by talented writer in our community, @NaomiLaeuchli I love the dry absurdist humor. Episodes roughly weekly. Enjoy.
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"Mostly Normal" is an episodic micro-drama produced using @bitpartai. Comedic drama in reality TV style of The Office, set in a Medieval town. Written & produced by talented writer in our community, @NaomiLaeuchli I love the dry absurdist humor. Episodes roughly weekly. Enjoy.
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3 minutes in Selkie. One shot. No camera cuts. Selkie is an environment we are creating to share what it's like to play in a world populated with Bitpart characters, powered by our AI engine, Director, and planner.
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Bitpart Devlog 06.02.2026 + Interactive Player Dialogue.   > Talk to NPCs at any time. + Coppola authoring tool updates. > Project stats dashboard. > Integrated link to Bitpart University tutorials and help docs. + New Archetype. > The Cook.
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Our biggest release yet Bitpart V0.3 Beta integrates: + New archetypes + Player dialogue + Integration w Smart Objects + Metahumans & lip sync + Coppola authoring tools + Tutorials Coppola customizing behavior & dialogue, or new Archetypes. Start here: bitpart.ai/sign-up
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It is now possible for anyone to get Bitpart from Epic's Fab marketplace, and learn how to bring game worlds to life with Bitpart characters through Bitpart University. No Unreal experience necessary: lnkd.in/eX7NpF8d
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We are close to our next release on Fab Bitpart V0.2 New Archetypes + Townsperson: Browse table & shelves, lean + Bar Patron: Pick up, put down, drink, lean, dance Coppola authoring tool features + Duplicate methods + Enhanced search: Find all usages of an Action + Dark mode!
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Bitpart.AI retweeted
Gave a talk at AI & Games conf on whether planners (GOAP, HTN) still have relevance in a world of Gen AI. I see opportunity for neurosymbolic approaches to AI for games that combine symbolic planning with neural language models. Fun live demo at the end. piped.video/watch?v=N_84TtD4…
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Bitpart Devlog 04.03.2026 Details on Substack: open.substack.com/pub/bitpar…
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We've been developing a framework to help us think about what features to prioritize next, and how all our features come together into gameplay experiences for players. More in our Substack post. open.substack.com/pub/bitpar…
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Bitpart Devlog 03.27.2026 * Recently released Bitpart plugin for Unreal 5, SDK and the Aesop AI Director & multi-agent planner. * 3 downloadable Archetype assets: Blacksmith, Barkeep, Farmer * This week getting Coppola authoring tool ready for release.
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