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need editor
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monster🧟- @emoAimers
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WHAT WAS THAT FROM @ohnePixel?!
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does anyone know why my group D pickems are incorrect ?
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eA boa retweeted
emoAim 3k milestone special Thank you for the support since our launch! Come check out what we have made for you. We have planned events for the community for the near future 4k in reply
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eA boa retweeted
To celebrate Vico & Malibuca’s EWC LAN Win, we're giving away 5x custom mousepads featuring Vico’s design! 🥇 How to enter: • Follow @argonpads & @Vicotryona • Repost this tweet • Tag one friend who needs a new argonpad ⏰ Deadline: 72 hours
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. @mrmtcFN tech, idk how you was in this game tho
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am I schizo but how was this a pen 😅
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if you are under 20k with 700 hours you are just untalented ngl, cs is easy as shit
for a game thts been out for 14 yrs CSGOand 3 yrs for cs2 is 700 not basically nothing and noob hours?
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eA boa retweeted
As most of you are aware my mum and dad were caught in the tragic wildfire in Bédar, Los Gallardos, Spain. Please take a moment to read our GoFundMe page. Any donation, no matter how small, would be hugely helpful please share if you can ❤️. gofundme.com/f/help-simon-li…
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is cs2 anticheat even on... ?
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how do I escape playing cs like val, its like a curse
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🤩🤩🤩🤩
emoAim x Valorant II
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eA boa retweeted
🏆 SUMMIT LAN CHAMPIONS +250K$ 🏆
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4k master 🥲
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calm lil ace @emoAimers
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eA boa retweeted
how am i alive
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FULL HIGHGUARD REVIEW AFTER PLAYING Highguard is getting way more backlash than it deserves, and honestly a lot of it feels like cope. The game is hard. It demands mechanical skill, awareness, and good decision-making, and that alone is enough to turn a lot of people off. A lot of the negative comparisons come from players expecting another Overwatch or Marvel Rivals-style hero shooter, but Highguard clearly isn’t trying to be that. Judging it by those standards completely misses the point. The 3v3 siege mode gets criticized a lot, but it actually works really well with the current time-to-kill. Smaller teams mean individual skill matters more, and clutching a 1v3 is genuinely possible if you play well. Sure, I think there’s room to experiment with larger formats like 5v5 or 6v6 down the line, but for this mode, 3v3 feels intentional and balanced rather than limiting. If you enjoy fast-paced movement shooters that reward raw aim, positioning, and quick reactions, there’s a lot to like here. That said, I can’t ignore the performance issues. The game is badly optimized right now, and there’s a strange blur that constantly affects visual clarity. These feel like fixable problems, but they do hurt the experience in its current state. Overall, most of the outrage and bad reviews don’t come from bad design — they come from players who can’t keep up and don’t want to adapt. Highguard knows what kind of game it wants to be, and for the right audience, it delivers.
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will make a full video for this song, this is just part 1
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