I wanted to see how well grok build worked for game dev.
I’m making an entire mini game generated in grok art, music, code.
This is called Ember Skies a game where you fly a fire tanker putting out forest fires.
All from my iPhone.
Some more experiments, here's an adaptive depth-of-field + HDR postprocess together with ~1k lights and various shadow casters. I think we are getting slightly closer to some sort of HDRP in @defold now. #gamedev#madewithdefold
The latest 14-part video tutorial by @Asatte235 has now been updated and condensed into a single 6-hour video! 📺
Watch it and learn Defold from scratch:
Shared the longest ever Defold tutorial on my channel (14 parts combines as a video). "Learn Defold in 6 Hours" video is shared as a single part tutorial with small fixes and a new part-1 that fits the 14 part style. You can watch it on: piped.video/2VWFJS42XHg#gamedev#indie
We’ve passed 6,000 stars on GitHub ⭐️
Thank you! It means a lot to us 🧡
If you enjoy using Defold and haven’t starred the repo yet, we’d be very happy to see one more! 🤩
#Defold#gameengine#gamedev#indiedev#github
100,000! CRAZY! Thank you everyone for playing. It means the world to me that I have the support to continue making games full time off of my first game on steam. It’s a dream to reach this large of a number, and you all made it happen in 5 days. Couldn’t be more grateful.
Go test out my cozy little aurora game where you can make your own Aurora Borealis! l
Let me know what you guys think!
Link to test here 👇
rive.app/marketplace/27544-5…
I spent way to much time putting on Skyrim music and tinkering with this. 😅
Made purely in @rive_app!
I made a cozy game for the @rive_app impossible ui challenge where you can edit your own Aurora Borealis.
This is all in rive using scripting and state machines!
Testing a slot machine concept for the game I'm building
using @rive_app and defold.
Polishing it up and adding some particles and squishy effects I think will go a long way.