My artist position at Minecraft is ending soon, and I'm considering a senior game artist position. I specialize in #pixelart, concept art and animation. Previous clients: Unity, Warner Bros, Mojang
RTs appreciated. #gamedev
Make Dot Matrix Displays for your games! It's easy as
🅐 make a 48x16px pixelart gif
🅑 resize as needed (this is 480x160px) - blurry resize like bilinear is a bonus
🅒 overlay a black with 48x16 round holes. Use the same black as the gif
#gamedev#pixelart
I'm no stranger to doing odd jobs. I've been a phonesex operator, a lesbian escort, a construction worker (cement mixing), secretary, magazine illustrator.
But the one thing I know how to do well is game art. I have a passion for it and 21 years under my belt. I wanna work ❤️🩹
Gloria Steinem was an unrepentant anti-communist CIA agent, single -issue feminist, paid to keep feminism anti-Black and anti-classwar, a Zionist, and violently transphobic. I don't care if she softened her stance on trans shit, she was anti-Black and a Zionist
My Alphonse and the sound system I coded for him.
My phone is sensing abrupt accelerometer movement and then plays back a few layers of metal clangs and noise, accordingly.
#cosplay#fullmetalAlchemist
Hey. It's was my bday on the 29th. It would be a great present if I was asked to art direct another game soon.
My rates are standard for a senior artist, I'm fluent in all 2D art pipelines, and I ship games.
Me and @FarbsMcFarbs started working on a pico8 game some time ago. Pilot a mech to kill enemies, collect bounties and upgrade.
Publishers were skeptical because it looks "retro". Would you play it? RTs appreciated!
#gamedev#pixelart
Lucrum Sanguinis: The Quaestor's Legacy, our first interactive fiction title set in Victorian England, releases July 1, 2026. Get the game at pixlitch.itch.io
The Terraria paper theater I designed for
lostincult's publication "Terraria: Design works".
Plus the 3 composition thumbnails I proposed. #illustration#gameart
ALT a paper theater consisting of 5 cardboard layers, depicting a terraria character in shadow armor, holding a night's edge sword. In the background, the depths of a cave, with a patrolling Eye of Chtulhu
People ask how I do illustrations at very small pixelart resolutions. The trick is practice. The exercise TO practice is this:
1.draw your character
2. halve the resolution (you can't fit all the details; pick what to keep)
3. halve again to 1/4. After that, 1/2 res feels roomy
I'm looking for work. 21 years of experience.
• any game art, isometric, top-down, side-scroll
• characters, icons, key art, animation
• Can build a style from zero or match yours
• Big projects don't scare me
• ex Minecraft
DM here or email christina.neofotistou@gmail.com