Pick and roll is not only the most common across all levels, it also EVOLVES the quickest.
Historically, we've seen a lot of pre screen motion such as the 'ram' into ball screen or 'stack' templates, typically to hunt matchups or to get the ball handler down hill quickly.
But in 2026 the aim of most ball screens, at higher levels, is to the manipulate the tagger post crack. This is due to creative coverages, both aggressive and passive, such as triple switching, blitzing, and variations of drop that aim to force the analytically favorable mid range shots for the defense.
THIS IS USUALLY DONE IN 2 WAYS:
- Vertical manipulation of the tagger through actions like 'Spain or Finland' or roll and replace Villanova/Kansas concepts that utilize RIP screens, high/low action or duck-ins.
-Horizontal manipulation of the tagger though actions like an 'exit' screen, 'veer' or a 'cross' screen post crack.
The point of attack can usually generate a small advantage off of the screen and the absence or urgency of the tagger will usually turn into to a big advantage situation like a catch and shoot 3, long close out or 'one more' pass.
The caveat is that this takes high level PGs who can pass going both ways, with both hands, play off of 2 feet in the paint, and most importantly, make great decisions.
The residual is we have also seen an increase in demand of the traditional 4/5 positions.
Vertical motion - DHO | Touch | Spain
Horizontal motion - Get | Spread PNR | Cross screen | Veer
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