WoW Forever has a MASSIVE antisocial player problem, and it's honestly starting to piss me off.
What the hell happened to the social aspect of World of Warcraft?
Every single time I group up with someone to complete a quest, it's the EXACT same experience.
We group up, kill three mobs, loot the quest objective, and the SECOND that final mob dies, they immediately leave the group.
No goodbye. No thank you. No conversation. NOTHING.
The worst part? WE STILL HAVE MORE QUESTS TO DO IN THE SAME AREA.
There will literally be another follow-up quest in the EXACT SAME CAVE, and these people would rather immediately disband the group than spend another five minutes questing together.
I've had people abandon me DEEP INSIDE CAVES, surrounded by respawning mobs, because they finished their objective and apparently couldn't be bothered to help me get back outside.
You can't even say goodbye before they're gone.
What happened to making friends? What happened to helping other players? What happened to meeting someone while leveling and spending the next two hours questing together?
We're playing a MASSIVELY MULTIPLAYER ONLINE ROLE-PLAYING GAME, and people are treating every other player like a disposable NPC they can summon whenever they need help killing three mobs.
At this point, I don't think layering is the biggest threat to the social experience of WoW Forever.
It's the players themselves.
Am I seriously the only person experiencing this?