Game and app developer FR. Currently working on #PixelOver pixelover.io #indiedev #gamedev

France
Hey, #PixelOver is about to be on #Steam ! It will be available on 06OCT21 but you can wishlist now. Wishlist store.steampowered.com/app/1… #wishlistwednesday #madewithgodot #GodotEngine #indiedev #pixelart #gamedev
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#PixelOver 0.19.2 is out! Aseprite files can now be imported directly in PixelOver flattened or layer by layer, in 2D or 3D, with their animations created from the file tags. For detailed changes: deakcor.itch.io/pixelover/de… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
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#PixelOver 0.19.1 Release Candidate 1 is out! Interface changes : panels can be moved from one dock to another, or detached into their own window. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
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#PixelOver 0.19 stable is out! Added the bezier shape and line objects. For detailed changes : deakcor.itch.io/pixelover/de… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
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#PixelOver 0.19 Release Candidate 1 is out! Added the bezier shape and line objects. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
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#PixelOver 0.18.2 released! Adding 2D lights with support of normal maps and light occluder. Detailed changes : deakcor.itch.io/pixelover/de… Asset used for the example : trixelized.itch.io/starstrin… #GodotEngine #indiedev #pixelart #gamedev
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#PixelOver 0.18.1 STABLE is out! This update significantly upgrades the animation system: global rest/pose, graph editor, animation save/load, and a new folder-based tree structure. For detailed changes: deakcor.itch.io/pixelover/de… #GodotEngine #indiedev #pixelart #gamedev
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Some progress on the latest feature in the upcoming animation improvements update for #PixelOver. You’ll soon be able to save and load animations, making it easy to reuse generic animations across different projects. #GodotEngine #indiedev #pixelart #gamedev
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#PixelOver 0.18.1 Beta 2 is out! The update is nearly ready for a release candidate, however, additional features such as animation save/load will be added before. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de… #GodotEngine #indiedev #pixelart #gamedev
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#PixelOver 0.18.1 Beta 1 is out! Focuses on improving the stability of the newly introduced animation changes and also implements input locking for transforms. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de… #GodotEngine #indiedev #pixelart #gamedev
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#PixelOver 0.18.1 Alpha 3 is out! Again an alpha bringing a lot of changes to the animation system with a new graph editor and more. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de… #GodotEngine #indiedev #pixelart #gamedev
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Here’s some progress on the next pre-release of the #PixelOver animation improvements update! The next update will introduce a new graph view to display keyframes. #GodotEngine #indiedev #pixelart #gamedev
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#PixelOver 0.18.1 Alpha 2 is out! We continue with the animation improvements with a new tree system and the ability to organize animations into folders. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de… #GodotEngine #indiedev #pixelart #gamedev
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Updated my futuristic GUI theme asset pack! Now includes source code for Godot 4 and more improvements. You can check it here : deakcor.itch.io/hud-futurist… #GodotEngine #pixelart #gamedev
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Some progress about #PixelOver animation system improvements. Rest/pose will be global (not only for bones). Editing in rest affects all pose default value. While editing in pose mode will affect only selected animation. #GodotEngine #indiedev #pixelart #gamedev
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#PixelOver 0.18 stable is out! Adding 2D & 3D text objects. For detailed changes: deakcor.itch.io/pixelover/de… #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
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