AlphaGo, but for humanoid soccer.
Skild AI brings self-play to humanoids. Their flagship robotics foundation model, S1, can now be post-trained with no human demonstrations by competing against itself in simulation.
The testbed is soccer, which demands balance, agility, ball control, reactivity, and strategy. Given a single objective (score goals), S1 played 140+ years in NVIDIA Isaac Sim and went from falling over to dribbling past defenders, shielding, tackling, shooting, and getting back up.
None of these behaviors were hand-rewarded; they emerged because they helped it score. Its opponents (past versions of itself) improved alongside it, creating an automatic curriculum. With 4 agents, passing and coordination started to emerge.
Skild says the approach extends to social navigation, collaborative manipulation, and any multi-agent task with a simulator and an objective.
Skild AI