Polaris CDN 1.1 is now stable. Appreciate everyone who tried it out during our release candidate period and provided feedback via the Forums. shopify.dev/changelog/polari…
📦 Chrome 154 - Responsive iframe resizing 🤯
Letting an <iframe> resize based on the size of its embedded document
Haven't all widget/extension authors dreamed of this for years? 😆
Instead of using postMessage({resize})
bram.us/2026/09/23/responsiv…
We just shipped Quiver 2.0 in @paper
This is the best SVG generation possible, it's an incredible leap forward
• Much faster AND better quality
• Cleaner geometry
• New Telos model for detailed work
Next level vector generation -- available today in Paper
happy friday!
new tutorial on bringing components straight from your codebase onto the @paper canvas and designing with them ✨
creating components in Paper is coming 🔜
Just released Waku v1.0.0-rc.1! 🚀
⛩️ Waku is a React framework for React Server Components.
This release fixes a few bugs and includes some internal refactoring.
github.com/wakujs/waku/relea…
I made a little gaussian splat game demo set in a world created in World Labs Marble, using three.js + spark + crashcat + navcat, and I made a video about it!
On the @theworldlabs youtube channel now:
piped.video/TiLRhSdGsqY
+ project github:
github.com/isaac-mason/scifi…
My interest in game programming started from a place of curiosity after watching videos like SimonDev's three.js game tutorials. I tried to create something of the same spirit for this one :)
It's a tour of the building blocks and concepts that come together to build a browser game inside a gaussian splat scene. It covers:
- rendering gaussian splats with three.js + spark with level of detail
- splat collision mesh generation
- splat navigation mesh generation
- adding a first person character controller
- baking light probes for a gaussian splat to get environment lighting on characters
- casting shadows from characters on a proxy mesh
- character pathfinding + navigation mesh queries for quest ribbons
- a silly prototype fetch quest in the game world to find the missing spaceship keys
I don't think the game will win any awards 😛 but I hope it is a fun & useful game technology tour. Enjoy!