Dev update day 2:
No visual changes to show so just doing text for what was pushed:
1: Read more into polymarket api docs and heavily improved the game filtering system.
2: More focus on non major game events to identify what events are likely to lead to more major event outcomes
(i.e wave positioning going into grubs, drake, baron spawn etc.)
3: Started backtesting data for cs2 aswell (currently going through games from IEM Katowice 2024)