Back in the 2000s, a gamer could play JRPGs, shmups, fighting games, visual novels, and platformers all in the same week.
He knew these were distinct genres but there was no modern pressure for him to specialize in one like an insect
He could complete 1 game a year. It was okay
the obsession with games having a tangible progression system is a prison. imagine having only an hour a day to play and choosing to waste it on an RPG