Official account for the development of Fornani, a 2D action-adventure metroidvania. Check out the steam store page below!

hey guys, I am looking to commission pixel artists to make illustrations for my game. please let me know if you have any recommendations!!
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is it even a metroidvania if it doesn't have ICE LEVEL?
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i commissioned this beautiful postcard art from @thisislux ! I’m SO happy with how it came out and can’t wait to see it in game 🥹
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it takes guts to post something like this
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working on a new block type (ignore the placeholder art)
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minigus fight after the revamp!
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revamped minigus’s design. what do y’all think?
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trying this new drawing technique and it’s very freeing
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been working on the bestiary journal, and added support for scrolling UI when it gets too long. what else could i add?
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this is my vent art (i’m not upset about anything i just wanted to draw)
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it amazes me how something as apparently simple as a health meter can be so insanely complicated
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been a while since i’ve drawn nani :o
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added some extra juice to combat vfx... is it too much...?
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some new inventory features: item equipping and custom map pins!
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collision handling has always been a pit of eternal suffering and torment
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old inventory system vs. new one. which one do you prefer?
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30 seconds of fornani gameplay!
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added a rotary gizmo to nani's inventory! now the player can customize their in-game weapon hotbar
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added some new sounds/features to the inventory system..
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drew nimbus again in her aviation gear!
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