Homing Spell – WIP Dark Sister attacks from a distance with a deadly homing spell. The spell tracks its target relentlessly, forcing you to keep moving and stay alert. #PixelArt #IndieDev #WIP #GameDev #GILDEN
1
4
23
700
DigitalGamesExpo 2026 — Exhibiting! GILDEN will be exhibited at DigitalGames Expo 2026 on November 8! デジゲー博2026に『GILDEN』を出展します! 当日はDemoを実際にプレイしていただけます。 🎮 Demo Play 📍 東京・秋葉原 📅 2026.11.08 #GILDEN #デジゲー博 #IndieGame #PixelArt
Made with AI
5
223
GILDEN — DEV NOTES #05 Retro Sound Some of my earliest inspiration came from the sounds of classic games like Genpei Tōma Den and Gauntlet. GILDEN's sound is inspired by that feeling. #GameAudio #IndieDev #GameDev #GILDEN
5
374
GILDEN 1分予告編 暗いダンジョンに降り立つ。 モンスターの大群を打ち破る。 その下に何が潜んでいるのかを探り出す。 手作りレトロピクセルアートが特徴のダークファンタジー俯瞰視点アクションRPG。 YouTubeで予告編を視聴: piped.video/NTKljUdwW28?si=f_av… #PixelArt #IndieDev #WIP #GILDEN
4
11
992
GILDEN 1-Minute Trailer Descend into a dark dungeon. Fight through hordes of monsters. Discover what lies below. A dark fantasy top-down action RPG with handcrafted retro pixel art. Watch the trailer on YouTube piped.video/NTKljUdwW28 #PixelArt #IndieDev #WIP #GameDev #GILDEN
6
324
GILDEN — DEV NOTES #04 Old Ideas, New Tools GILDEN is inspired by classic games. But I don't want to recreate the limitations of the past. I want to take old ideas and use modern tools to bring them to life in a new way. #PixelArt #IndieDev #GameDev #GILDEN
1
22
1,077
Special Power: Trident Spike Launch the trident forward like a deadly spear. #PixelArt #IndieDev #WIP #GameDev #GILDEN
1
2
37
868
Special Power: Axe Throw Hurl a hand axe at your enemies. #PixelArt #IndieDev #WIP #GameDev #GILDEN
3
6
50
1,376
GILDEN — DEV NOTES #03 Every pixel in GILDEN is placed by hand. Characters, enemies, items, and environments are all created pixel by pixel. It's a slow process, but shaping this world one pixel at a time is part of how I make GILDEN. #PixelArt #IndieDev #GameDev #GILDEN
1
22
992
Special Power: Star Crusher Throw the Morning Star and crush anything in its path. #PixelArt #IndieDev #WIP #GameDev #GILDEN
3
1
38
870
Special Power: Crescent Slash Unleash a crescent-shaped wave that cuts through enemies. #PixelArt #IndieDev #WIP #GameDev #GILDEN
22
804
\ 🐧 2 ヶ 月 後 に 開 催 🐧 / インディゲーム展示会 #東京ゲームダンジョン14 10.31[土]、東京・浜松町にて 尖りまくったゲームが君に襲いかかる⚔️ tokyogamedungeon.com
25
96
14,074
_人人人人人人人人人人_ > インディ🐧デント <  ̄Y^Y^Y^Y^Y^Y^Y^Y^Y ̄ 普通のゲームに飽きたあなたへ😈 インディゲーム展示会 #東京ゲームダンジョン14 10.31[土]、東京・浜松町で開催✨ tokyogamedungeon.com
25
94
5,473
/  インディ🐧デント! \ インディゲーム展示会 #東京ゲームダンジョン14 10.31[土]、東京・浜松町で会おう🧙‍♀️ 今回は出展作品が300以上になりそう🌀 tokyogamedungeon.com
20
74
13,704
GILDEN — DEV NOTES #02: Smooth Controls & Retro Mechanics No physics engine driving the action here. Inspired by 80s arcades—where every movement feels sharp, direct, and predictable. #pixelartㅤㅤㅤ #indiedev #gamedev #GILDEN
1
7
454
Special Power: Blade Ring Blades orbit around the player, cutting down nearby enemies. #PixelArt #IndieDev #WIP #GameDev #GILDEN
2
4
44
1,931
Special Power: Piercing Shot Throw a sharp dagger straight through your enemies. #PixelArt #IndieDev #WIP #GameDev #GILDEN
1
35
1,157
Tokyo Game Dungeon 14 — Exhibiting! GILDEN will be exhibited at Tokyo Game Dungeon 14 on October 31! 東京ゲームダンジョン14に『GILDEN』を出展します! 当日はDemoを実際にプレイしていただけます。 🎮 Demo Play 📍 東京・浜松町 📅 2026.10.31 We’d love to hear your feedback!
1
7
35
2,050
GILDEN — DEV NOTES #01 Why 64 Colors? GILDEN uses a limited palette of 64 colors. I wanted to keep the retro pixel-art feel, while having enough colors for a dark fantasy world. 64 colors became one of GILDEN's rules. #PixelArt #IndieDev #GameDev
12
569