Woodrow Monet retweeted
First day on the work fields @the_ape_society have a great night
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Woodrow Monet retweeted
#NewProfilePic @the_ape_society Just got my first Ape never thought I would have one. It was one of the first projects I always wanted Meet Alvin Thomas
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Woodrow Monet retweeted
Where my inmate apes at?
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Woodrow Monet retweeted
Just another day at the beach with The Ape Society
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Woodrow Monet retweeted
Introducing Ape Cabins. Somewhere for your Apes to feel at home! Connect your wallet and follow them around the world, from cosy cottages to grand estates and châteaux: mugello.io Share your cabins below! #Ethereum #NFTs #TAS @the_ape_society @ethereum
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Woodrow Monet retweeted
There is nothing quite like the art from @the_ape_society . Many have imitated, but these apes are irreplaceable.
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Woodrow Monet retweeted
free to play for apes ~2 weeks
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Woodrow Monet retweeted
I have entered the @the_ape_society Packard King is his name I call him evil grandfather #TAS
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Woodrow Monet retweeted
New to The Ape Society? Don’t overthink it. Received a few questions on how to navigate through the Art. TAS has 7 Classes, 35 Families & 7,000 Apes, but you don’t need a PhD in Apeology before buying one. See an Ape you love? Buy it. Love the Art? Buy it. Love the Traits? Buy it. Looks like you? Definitely buy it. Don’t worry too much about Class or Family at the start. Once you’re in, find your Family, join their channel in the TAS Discord, meet your relatives 🦍🤝🦍… and take it from there. Pick the Ape first. Discover your story afterwards. 👑 @the_ape_society Want Deal of the Day, check out: mugello.io/dealoftheday/ Infographic for anyone wondering how The Society works 👇
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Woodrow Monet retweeted
🦍👑 Meet 4 of my favourite Apes from @the_ape_society! Seriously, the artwork is on another level. 🔥🎨 Now let’s see who’s REALLY running The Society… 👀 🏰 What CLASS are you? 👑 Which FAMILY do you represent? Reply with your Ape NFT, Class & Family. 👇 Bragging rights for the best-looking one. 😂 Let’s turn this timeline into a TAS family reunion! No Ape? Come see what all the fuss is about. 🦍🔥
What kind of sorcery is happening over at @the_ape_society? 🪄🦍 Mint: 0.007 ETH I bought in at 0.02 ETH thinking, “I’m probably late…” 😂 Today: 0.06 ETH floor Rare Apes: selling/listed around 3 ETH 👀 And the crazy part? TAS has 7,000 Apes, 35 families and years of history behind it, this isn't a collection that appeared last week. Something is brewing in The Ape Society… 👑🔥 TAS woke up on ETH and chose violence. Might be worth finding out why. 👀🦍
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I feel like I owe it to folks to explain this video snippet and the long string of quote tweets preceding it. I know this is long, so if you need a TLDR, just ask Grok. Back on the old chain, one thing that genuinely inspired me was the OG @the_ape_society crafting system built by AF1. Craftsmen made kits, upper classes like artists refined them into higher-tier items, and the whole dynamic forced different classes to work together as an actual society. These items could be traded freely on marketplaces, and some players intentionally held raw kits to sell to others chasing the endgame (which back then was that official TAS physical card deck). AF1 nailed the concept of using Apes as foundational building blocks for creating ecosystem assets. I wanted that exact kit and crafting loop to anchor the blueprint system we were building for @tasamphitheatre. I occasionally bugged AF1 about it (and still do), but they understandably had their hands full. Then the chain migration hit. The underlying blockchain infrastructure, contracts, and dApps we built for @tasamphitheatre...developed with zero heads-up that a migration was coming...basically vanished overnight. We weren't the only community project caught off guard; it hit everyone. Even so, the core @tasaphitheatre group kept grinding. We kept developing assets, multiplayer scenes, game logic to keep the vision alive, and even refactored the Armoury dApp for a multichain setup. Building on EVM actually brought perks and had vastly better resources and documentation, letting us rebuild faster than before. Still, one glaring piece was missing: the crafting loop. With the foundation shifted, how could we reconnect Apes directly to the creation of @tasamphitheatre gear? Throwing up a lazy pay-to-play fee with zero depth felt completely hollow. If it isn’t fun, why bother? Over the years I’ve sunk some time into survival games, RPGs, MMOs, 4X strategy, RTS, and mobile. Each genre/platform has specific hooks and loops that immerse you and keep you playing. Looking at the Ape Society IP through that lens, the fit was obvious. I saw this fit in 2022 before I was even a holder. When you have classes spanning Nobles, Merchants, Craftsmen, Military Officers, Explorers and more set against a medieval, renaissance, and early industrial aesthetic, the gameplay possibilities are absolutely massive. Another mechanic the community has craved since the old-chain Cabins era was raw resources. Imagine settling a plot or tile, harvesting territory-specific materials, building out a settlement, and trading surpluses with other players....either onchain, offchain, or a hybrid of both. I originally set out to build a lightweight loop: a clean, mobile-accessible progression system and nothing more. But once I started tapping into modern dev workflows alongside what we had already built for @tasamphitheatre, i quickly realized that we could push the scope a little bit more aggressively. It became clear this had the legs to be something deeper, richer, and nostalgic, yet mechanically fresh. As a gamer myself, the last thing I want to do is drown players in friction and endless wallet popups. The goal is real immersion, mechanical depth, and meaningful strategy. Just as importantly, I don't want anyone inundated by mandatory NFT or token requirements just to boot up or progress through the game. "Soft" holder perks, tasteful unlocks, and subtle nods and easter eggs that do the IP and community justice that also spark genuine curiosity for the average player. Ultimately, whether or not people participate in the larger onchain economy of this "system" that is being built, I don't want to deprive anyone of a fun, immersive experience...they'll just be missing out on some of the "richness" of the experience, IYKYK. Whether you're deep in Web3 or just love deep games, the goal is to deliver this foundational crafting "system" as a genuinely rewarding and "rich" experience so we can proceed with completing what we originally set out to do, which is complete @tasamphitheatre. What you’re seeing on the timeline right now is very much a work in progress, and visuals and mechanics will certainly evolve as more polish comes in. The name for this crafting "system" is tentatively named "Apecraft".
Just a little taste. @the_ape_society 🤏
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Woodrow Monet retweeted
Im not usually a momentum chaser, but maybe its time you get more of a window into what we are building. Congrats on the King purchases @the_ape_society the future is bright!
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Woodrow Monet retweeted
The next 6,000 Spies are here. Spies #18,001–24,000 can now be minted with robinhood:0x32e5c63483dc00e00bf99016fa91775e00464de1, bringing more targets, more rivalries, and more action across the network. Referrals are now live as well! Mint through a referral and both sides earn. The minter and the person who referred get 2.5% of the mint in robinhood:0x32e5c63483dc00e00bf99016fa91775e00464de1 each. See Discord for more details.
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Woodrow Monet retweeted
Phase IV. The final 6,000 Spies. Same 15,000 $INC starting price. Slower price drops, with a tighter 12,000–18,000 $INC range. Every mint burns $INC. If Phase IV sells out: 72–108M $INC burned. As well, new feature coming soon: Black Market 🕵️
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Woodrow Monet retweeted
sometimes i think people overlook how much robinhood:0x32e5c63483dc00e00bf99016fa91775e00464de1 has already been used. 91.7m through Spy mints and over 100m on Spy upgrades: 20% of total supply is now burned. we keep building, more cool stuff coming soon.
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I hope your pack is ready for the next leg of this journey. What will soon be unearthed is absolutely mindblowing. 🎒⛏️ @the_ape_society
Every piece has its place, and every gear sets a world in motion. ⚙️🌍 Once it starts turning, there is no going back. Will you choose to be in, or will you be left watching from beyond the rim? @the_ape_society
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Woodrow Monet retweeted
Season 2 saw some noticeable improvements over season 1 in terms of gameplay. - 147, 331 total deploys vs 83,165 - 54, 265 total battles vs 27, 266 If you are interested in helping the community grow the player base, join us in the Discord Feedback channel asap!
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Woodrow Monet retweeted
Grabbed a couple @SpyIncGame NFTs. Haven't been following too closely but i know it's by @the_ape_society team and has several chad members in support.
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