Conceptually, I absolutely adore the phantom animatronics. I love how they are literally burnt up manifestations of Aftons actions, resembling the very monsters he created. And he's now literally sending those trauma ghosts to harass the player while he physically gets closer.
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post a character you think about way too much
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Pizzeria Simulator is my favourite FNAF game. Spent just short of 200 hours in this game. Dont regret it
Sometimes I genuinely forget how much Pizzeria Simulator doesn't matter to other people the way it does to me... until someone asks what's up with Saturday. DON'T FORGET SATURDAY. Anyway happy Saturday everyone.
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What makes this new max mode basically impossible is that almost all the new characters have DLC syndrome. Meaning that they are all high difficulty characters in some regard. They are either harder versions of base game characters or introduce some new complicated mechanic.
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That is not at all a problem btw. Who cares if the max mode is basically unplayable now, im glad the dlc characters on average are more interesting than a lot of the base cast. We've basically gotten a new game with this update and the team behind this should be proud.
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I love how Frickbears 3 really plays into how washed up Scraptrap is as a character. He's so full of himself that he can't quite comprehend how dire his condition is. I also love how his voice lines just make him sound like a loser. Massive props to the voice actor.
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p.s. sorry for the squashed aspect ratio, forgot to change my settings
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You Lost the Salvage. (And something is loose in your pizzeria...)
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One still has that vague grin manufactured for it decades ago. One looks tailor-made to look as angry and upset as possible.
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"The Scraps can't kill Michael. The remnant makes him immortal!" The type of ass whooping waiting for Michael if he gets caught:
"Bitter sweet... but fitting." There is an alternate universe where Michael tragically dies moments before Henry puts his plan into action. There goes that tidy resolution to a messy problem.
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It is a fair point tbf, I'm not entirely sure how the Scrap animatronics kill Michael if the remnant in his body isn't neutralised through fire. That said, maybe its a wolverine situation where destroying the brain takes Mike out. I don't exactly know how remnant works
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Ennard being absent as well was also kinda crazy now that i think about it. Again i think it was for story reasons. Still crazy how twisted wolf got in but not ennard
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"Bitter sweet... but fitting." There is an alternate universe where Michael tragically dies moments before Henry puts his plan into action. There goes that tidy resolution to a messy problem.
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FNAF 4 is funny because the Nightmares in game are actually the most terrifying creatures in the series. Then you unlock them in the extras menu and they're all just goofy guys.
extras menu nightmare bonnie render is killing me he looks like he's waiting for you to get the joke
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I love FNAF 3s easter eggs. They are genuinely really cool. I especially love the posters changing from Freddy, Bonnie and Chica into the yellow rabbit and Shadow Freddy occasionally appearing in your office. It just feels like Springtrap is corrupting and taking over the game
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I do love FNAF 4, and I will never complain about a FNAF game being scary. But I'm not entirely okay with the jumpscare volume in this game being 5 times louder than every other sound effect. I understand Scott just really wanted to those scares to land, but its sore on my ears.
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(For the record, my OBS equalized the volume in this recording so the jumpscare is quieter).
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Thinking about Five Nights at Chuck E. Cheese's Rebooted. I completely missed this games hype cycle, but its genuinely a great fan game. It has such a distinct and memorable aesthetic faithful to the real life era of 70s animatronics. That and the menu music is beautiful.
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Hariburger retweeted
Nothing worse than when you can tell a show REALLY regrets a prior writing choice and is trying to backtrack so hard
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