Empowering game developers with Heroic Game Stack: #Nakama OSS game server, #Satori LiveOps system, #Hiro Unity Game DevKit, and Heroic Cloud Platform.

San Francisco, CA
Create an In-Game Store system, seen in games like Fall Guys, in our fourth RECONSTRUCTING FUN; a series where we explore populate and engaging meta gameplay features and implement them using Nakama and Hiro. hubs.li/Q02cvYH40 #nakama #hiro #gamedev #gamedesign
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Create a Quest system, seen in games like Hearthstone, in our third RECONSTRUCTING FUN; a series where we explore populate and engaging meta gameplay features and implement them using Nakama and Hiro. hubs.li/Q028H0CJ0 #nakama #hiro #gamedev #gamedesign
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Create an Event Leaderboard system, seen in games like Royal Match, in our second RECONSTRUCTING FUN; a series where we explore popular and engaging meta gameplay features and implement them using Nakama and Hiro. hubs.li/Q026LnVq0 #nakama #hiro #gamedev #gamedesign
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Create Collectible Card Mechanics, as seen in games like Clash Royale, in our first RECONSTRUCTING FUN; a series where we explore popular and engaging meta gameplay features and implement them using Nakama and Hiro. hubs.li/Q025jHNd0 #nakama #hiro #gamedev #gamedesign
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Learn how you can quickly integrate ML models with Nakama, our industry leading open-source game backend, to level up your gameplay! #gamedev #machinelearning hubs.li/Q024Cfh30
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🎉 Nakama, the open-source game back-end, has just surpassed 7 MILLION docker downloads! If you’d like to learn more about how Nakama can help you build a highly performant and scalable back-end for your game, visit hubs.li/Q024653M0.
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If Unity's new pricing has you thinking about alternatives, see how Hiro can help you get started quickly in Godot - shortening typical dev cycles by 12+ months with features like Economy, Rewards, Inventory, and more🚀 #GodotEngine #Hiro hubs.li/Q022wlLM0
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Exciting News for Unreal Engine Devs! 🎮 We're thrilled to announce Unreal Engine support in Hiro! Shorten your dev cycles by 12+ months with features like Economy, Rewards, Inventory, and more. Unleash your creativity today! 🚀 hubs.li/Q021ZBs10 #unrealengine #nakama #hiro
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Heroic Labs retweeted
Thrilled to announce that I'll be speaking at JS GameDev Summit '23 this September, where I'll be covering the benefits of adding social features to your games and showing you how easy it is to add them with the help of Nakama by Heroic Labs (@heroicdev). #gamedev #javascript For out more and register today at jsgamedev.com/.
A software engineer with 15+ years of experience😎 @codewithtom will be glad if you join the talk! "Over the past 2.5 years, I've been part of DevRel team at Heroic Labs. During the time here, I've gained valuable insights & excited to share”
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🎮 Dive into our latest blog post featuring a case study on Original Games! Learn how they're using Heroic Cloud and Nakama to create engaging, casual mobile games with a focus on social features and live operations. 🚀 Check it out: heroiclabs.com/blog/original… #GameDev #HeroicLabs
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Meet @CodeWithTom, a software engineer & game dev💥with a passion to share knowledge. As the lead engineer in Heroic Labs DevRel team & creator of the popular YouTube channel CodeWithTom, Tom strives to empower the next generation of game devs via engaging educational content.
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🎉 We're thrilled to announce our new partnership with @CodeWizardsLtd, industry leaders in game and esports technology. Exciting things are on the horizon as we join forces to serve our customers and the wider community even better. Learn more at hubs.ly/Q01RW1nw0
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Incredible numbers! Huge congratulations again. 👏
Age of Wonders 4 is officially the fastest selling game in the series! 😱 In less than 1 week we achieved: - 250k copies sold - 42,826 peak concurrent Steam players A big THANK YOU to all our players, we couldn't have done it without you! 💝 #ageofwonders4 #aow4
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Huge congratulations to @TriumphStudios & @PdxInteractive on the successful release of Age of Wonders 4. 🎉 We’re extremely proud to be powering such a great addition to the series!
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Our CEO, @cmolozian is giving a talk in #gdc2023 on how to design an expressive matchmaking system with #opensource libraries. buff.ly/405HRUj Location: Room 3005, West Hall Date: Monday, March 20 Time: 2:10 pm - 2:40 pm Definitely attend and ask some tough questions.
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We're excited to partner with @googlecloud on their strategy for live service games and bring Heroic Cloud, #Nakamaserver and our other products, to their game studio customers and their players: cloud.google.com/blog/produc… Find out more heroiclabs.com #gametech
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Small Impact Games @PlayMarauders is proof that with the right tools and knowledge, you don't need a big team to deliver AAA-level quality. Find out how #Nakama played a key role in their success on our blog heroiclabs.com/blog/marauder… #gamedev #gamedesign
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Heroic Labs retweeted
The second episode of the hacking #opensource business podcast is out! Join @avi_press from @scarf_oss and I as we chat with the CEO of @heroicdev Chris Molozian and Head of DevRel Gabriel Pene on their open source products! buzzsprout.com/2055750/11425…
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We've joined the 03DF to bring our world leading online and multiplayer #gametech and experience to @03dengine and their #opensource community. heroiclabs.com/blog/heroic-l… What this means for you? - 1st party support for #Nakama in #O3DE - Online 3D sample game and more
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