Watch the announcement trailer for Gnomageddon: Forge of Infinity! ⚒️ store.steampowered.com/app/3… #gamedev #indiedev #indiegamedev #monogame
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Today I ported one of the fan-favorite enemies from my previous game, Nienix, into Gnomageddon: The Cloner! It does exactly what you’d expect: it clones the weapons used by its caster. 🔥 #MonoGame #gamedev #indiedev
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Today I implemented a new feature for the Gnomageddon editor that makes playtesting maps way easier. Just select a spawn point and hit play! 🚀 #gamedev #indiedev #monogame
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I’ve been working on a bunch of new enemy behaviors. This is the WIP protector behavior 👾 If a friendly is low on health, it sprints over to heal them. Otherwise, it tries to keep its distance from the player. #monogame #indiedev #screenshotsaturday #gamedev
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Making progress on the first boss dungeon for Act 2 of Gnomageddon: Forge of Infinity. #gamedev #indiedev #monogame
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Testing the tactical controls in my ARPG with three player-controlled companions and 100+ summons. Do you know of any other ARPGs that let you directly control each summon and companion? #gamedev #monogame #arpg #indiedev
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Working on a new desert biome.🌵☀️What do you think, does it feel like a desert? #monogame #gamedev #indiedev #indiegame
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My ARPG features a tactical mode that lets you command followers and summons. Each follower is fully customizable. Today I added full co-op support for the tactical mode! Another step toward a smoother multiplayer experience. 🎮 #gamedev #indiegame #coop #arpg #monogame
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The second playtest for Gnomadeddon is now live! 🎉 The feedback from the first playtest led to a ton of improvements, and I'm looking forward to hearing what everyone thinks about the current build! 🔗store.steampowered.com/app/3… #gamedev #indiedev #monogame #indiegamedev
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One interesting weapon combo: Flamethrower 🔥 + Frost Breath ❄️ + Bouncing Balls 🪃 The fire-and-ice interaction gets pretty chaotic once everything starts bouncing around. 😄 #monogame #gamedev #indiegamedev
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"Top 3 stupid things you can do with bloom" - having some fun with the HDR bloom I implemented :)
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You can now forge combined weapons! ⚒️ That means 195,112 possible weapon combinations... And many more if counting all item mods and sets. I'm sure this won't cause any balance problems... 😅 #indiedev #gamedev #ARPG #IndieGame #ActionRPG #monogame
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📢 Playtest #2 for Gnomageddon has been scheduled! 🗓️ Saturday, July 11th Thanks to everyone who participated in the first test! More info on Discord, and you can wishlist the game here: store.steampowered.com/app/3… #gamedev #indiedev #screenshotsaturday #playtest
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You can now press and hold to make the gnomes follow your cursor: another alpha test suggestion implemented! :) #ARPG #IndieGame #GameDev #IndieDev #monogame
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Turned up the particles when digging to make it more punchy. Yay or nay? ⛏️ #gamedev #indiedev #screenshotsaturday #monogame
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Another player suggestion implemented: tactical formations! 🙂Really happy with how this feature is shaping up. store.steampowered.com/app/3… #gamedev #indiedev #ARPG #strategygame #indiegame
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Started the first playtests yesterday and already got some really solid feedback! One request was better team control in top-down shooter mode. I added companion teleporting. ⚔️ #gamedev #indiedev #gaming #monogame #screenshotsaturday
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Announcing Mysticore: Towers & Timber 🎉 Explore, build and survive massive enemy waves in this 1-4 player survival strategy game. Take direct control of your ballistas and land each shot where it counts! Wishlist now: store.steampowered.com/app/3… Please retweet! #wishlistwednesday
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Created an on-kill proc skill that summons frost orbs. Pretty sure I overtuned it just a little ❄️💀 #gamedev #indiedev #monogame
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Should flamethrowers let you dig? 🔥⛏️ #gamedev #indiedev #monogame #gaming
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