Today I ported one of the fan-favorite enemies from my previous game, Nienix, into Gnomageddon: The Cloner!
It does exactly what you’d expect: it clones the weapons used by its caster. 🔥
#MonoGame#gamedev#indiedev
Today I implemented a new feature for the Gnomageddon editor that makes playtesting maps way easier. Just select a spawn point and hit play! 🚀
#gamedev#indiedev#monogame
I’ve been working on a bunch of new enemy behaviors. This is the WIP protector behavior 👾
If a friendly is low on health, it sprints over to heal them. Otherwise, it tries to keep its distance from the player.
#monogame#indiedev#screenshotsaturday#gamedev
Testing the tactical controls in my ARPG with three player-controlled companions and 100+ summons.
Do you know of any other ARPGs that let you directly control each summon and companion?
#gamedev#monogame#arpg#indiedev
My ARPG features a tactical mode that lets you command followers and summons. Each follower is fully customizable.
Today I added full co-op support for the tactical mode! Another step toward a smoother multiplayer experience. 🎮
#gamedev#indiegame#coop#arpg#monogame
You can now forge combined weapons! ⚒️
That means 195,112 possible weapon combinations... And many more if counting all item mods and sets. I'm sure this won't cause any balance problems... 😅
#indiedev#gamedev#ARPG#IndieGame#ActionRPG#monogame
Started the first playtests yesterday and already got some really solid feedback! One request was better team control in top-down shooter mode. I added companion teleporting. ⚔️
#gamedev#indiedev#gaming#monogame#screenshotsaturday
Announcing Mysticore: Towers & Timber 🎉
Explore, build and survive massive enemy waves in this 1-4 player survival strategy game. Take direct control of your ballistas and land each shot where it counts!
Wishlist now: store.steampowered.com/app/3…
Please retweet! #wishlistwednesday