Introducing Ideogram 4.5, the most precise edit model. With each edit, leading models add artifacts, pixel shifts, and color changes. Ideogram 4.5 eliminates artifact buildup, making multi-turn editing possible. Live in Ideogram, the API, and launch partners. Open weights soon.

Sep 30, 2026 · 4:01 PM UTC

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Here's a side-by-side comparison of the same edits on Ideogram 4.5 vs. GPT Image 2.5 Sunburst, Nano Banana Pro, and Nano Banana 2. GPT Image and Nano Banana outputs become unusable within a few edits, while Ideogram 4.5 stays clean edit after edit.
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Recolor a product or relight the whole scene. Shadows, reflections, and highlights update to match, and the composition stays identical.
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Restore an old photo one step at a time: clear the scratches and damage first, then add color, and finally enhance. Trying to fix everything in one prompt rarely works. Multi-turn editing lets you get each edit right.
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Keeping products accurate in AI images is hard. With Ideogram 4.5, you change one thing at a time while the product stays exact, so building a full campaign gets much easier.
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Ideogram has always led on typography and text rendering. With 4.5, you can edit stylized, complex text in place, or translate it into other languages while keeping the design intact.
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It's hard to imagine how new furniture will look in your space. Ideogram 4.5 turns a single photo of the room into a design canvas: swap furnishings, finishes, and palettes one edit at a time, while the architecture stays exactly as it is.
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Ideogram 4.5 comes in four quality modes, ranging from 0.8¢ to 22¢ per image, all at native 2K resolution. Available now on our launch partners: @superscale_ai @Picsart @cfabricacom @luminal_ai @arena @runware @florafaunaai @krea_ai @trymoda @LeonardoAi @runwayml @pika_labs @fal @ComfyUI @magnific @GammaApp @LumaLabsAI @DesignArena
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Ideogram 4.5 edits only what you ask, so you can keep editing without losing quality. Try it today in Ideogram or on the API, with two endpoints: precise edit (output matches your input size) and generate + edit. Learn more: ideogram.ai/models/4.5
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Sort replies: Relevant Recent Liked
Replying to @ideogram_ai
It preserves character consistency rather beautifully. And I love its image quality! Sharp, clean results, which don't need upscaling. Original image - the one with the umbrella. The other 3 are Ideogram 4.5 edits.
Made with AI
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Replying to @ideogram_ai
On @replicate soon? This looks incredible and way less expensive than GPT Image 2.5
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Yes!
Ideogram 4.5 is live on Replicate. Built for hyper-precise, multi-turn image editing. Perfect for editorial mockups, brand assets, and imagery without artifacts.
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Replying to @ideogram_ai
whoa! looking forward to those weights landing soon on huggingface.co/ideogram-ai
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Exciting! 🚀
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Replying to @ideogram_ai
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Add as much text as you want!
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Replying to @ideogram_ai
Open weights? No way :o
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💪
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Replying to @ideogram_ai
Huge congrats to the team. Very excited to have 4.5 live in Studio AI
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Replying to @ideogram_ai
Does it work with jewelries?
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Of course!
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Replying to @ideogram_ai
Multi-turn editing without artifact buildup is the thing every designer actually feels — every 'one more edit' today costs you pixel drift and color shifts. The real test is round 10 of a complex edit, not round 2. And 'open weights soon' — I'll believe the timeline when I see the repo. 😄
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Replying to @ideogram_ai
Loving it, integrated it into my game already.
Replying to @z_anyware
Going back to the same inn used to mean a whole new painting, so it looked like a new room. Now a place is painted once with nobody in it and kept. Each scene there adds the people in, and the light follows the time of day. Ideogram 4.5 (@ideogram_ai) on @fal does the adding.
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Replying to @ideogram_ai
No color drift across edits is the part product photos need most. A store turning one hero shot into ten variants can't have the product itself change shade by edit five. Have you tested it on shots with exact brand colors?
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Replying to @ideogram_ai
I've been working on my own fashion designs, and other models kept changing my face/background/not required outfits changes. I'll have to try this for my workflow :) We'll also add it to benchmark.ai as soon as we release an image editing benchmark.
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Replying to @ideogram_ai
The multi-turn editing angle is the key differentiator—preserving identity and composition across successive edits is where artifact buildup usually compounds.
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感谢开源
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Replying to @ideogram_ai
the 10th edit matters more than the first. keeping colors and small details stable that long would make this way more useful.
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Replying to @ideogram_ai
'Change this one thing and leave everything else alone' is such a big part of actual creative work. Curious how it holds up through a full round of client revisions.
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Replying to @ideogram_ai
Open weights soon - what's the timeline, and will they be full weights or a smaller version?
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Replying to @ideogram_ai
edit models are where image gen gets actually useful. open weights soon is the best part
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Replying to @ideogram_ai
Multi-turn edit drift is the real bottleneck nobody benchmarks, every model compounds artifacts by edit 5. Curious what metric they used to claim "eliminated" instead of "reduced" - 10-turn chain with SSIM against turn 1 would settle it fast.
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Replying to @ideogram_ai
open weights on a precise edit model is the real news, Black Forest Labs did it with Kontext dev, commercial license included ?
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Replying to @ideogram_ai
Open weights is the real news. API access and multi-turn edits without artifact buildup—need to test on actual photos.
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