nitter
Igor Os
@igor_os777
Sep 25
Sep 25, 2026 路 12:13 PM UTC
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RobitOverlord
@10_X_eng
Sep 25
Replying to
@igor_os777
this one should go parabolic igor.
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5
728
Z
@zelimir__
Sep 25
Replying to
@igor_os777
Can confirm 馃槶
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Aditya Kumar Saroj
@AdiKumarSaroj
Sep 25
Replying to
@igor_os777
Coding with AI summarised
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1,069
Mr V
@MrV_777
Sep 25
Replying to
@igor_os777
The final 10% is where so many projects die too
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1,117
M'Sharet
@MSharet81
Sep 26
Replying to
@igor_os777
@games_rozz
@ShimazuSystems
can confirm the pain is real!
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Pavlos Papageorgiou
@PavlosProkopeas
Sep 26
Replying to
@igor_os777
Are you describing my venture?
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McKathlin Game Dev
@McKathlinDev
Sep 26
Replying to
@igor_os777
Looks like it'll be more like 10 days / 4 months / 12 years for me, but those proportions are about right. 馃槄
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fif.()
@_fifwb
Sep 26
Replying to
@igor_os777
Acceptable quality norm is very near yellow, so the status quo it is.
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Sumanth Dev
@SumanthChary07
Sep 26
Replying to
@igor_os777
this what's happens to me 馃拃
185
MrFelblood
@Felbloodreaper
Sep 25
Replying to
@igor_os777
This is why the old wisdom still holds true. Every project takes twice as long as planned, even if you double it. Polish, optimization and debugging are the big challenges.
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Manasvi Sareen
@ManasviSareen
Sep 26
Replying to
@igor_os777
The edge cases, the verification. On a payroll calculation software even if you vibe code it, you have to meticulously understand everything.
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Paras Gupta
@KNINDUSTRIES
Sep 26
Replying to
@igor_os777
Totally
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隆gnac隆o藛2
@ignru
Sep 26
Replying to
@igor_os777
So good!
180
Amit yadav
@Imbakka
Sep 26
Replying to
@igor_os777
fr
51