Building the Execution Fabric for Software Factories. Accelerating every human x agent software pipeline.

Worldwide
Last call: @islolabs Adam Gold on evals for software factories, tonight in SF. Four talks on infra for agents. Sushi, beers, builders. 5:30 PM. Last spots here 👉 eu1.hubs.ly/H0yGpjY0
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Tomorrow. San Francisco. AI Infra Nights x Autonomous Engineering - Islo, Alien, Databricks. Last call → eu1.hubs.ly/H0yy3gT0
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09/24, SF - AI Infra Nights x Autonomous Engineering: - Adam Gold (Islo) - trusting agents that push their own PRs - Dhruv Gupta (Databricks) - Omnigent: many agent harnesses, one interface - Alon Gubkin (Alien) - a cryptographic kill switch for SaaS data eu1.hubs.ly/H0yvk050
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Tokyo Game Show 2026 is ON and our team is here with exciting news for game developers and studios! Come visit us at Booth #09-W79. See you at TGS! #TGS2026 #TokyoGameShow #GameDevelopment #Incredibuild #GameDev
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AI writes code in seconds. Shipping it safely is another story. Our CEO Shimon Hasson on Channel 10 breaking down the real bottleneck in the AI era 👇 eu1.hubs.ly/H0yqsC50
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What if your AI agent implemented the change, verified the fix in a live env, and opened the PR itself? @AdamGolds on it - "How we stopped working for our agents." AI Infra Nights x Autonomous Engineering, SF, Sep 24 → eu1.hubs.ly/H0ymFkQ0
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That's a wrap on "Scaling Rust in the Enterprise" webinar with @jetbrains. Rust isn't a niche systems language anymore - it's core platform infra. 2.26M active Rust devs. 48.8% of enterprises now run it in production. Full recording soon.
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The hard part of production AI isn't the model. It's the infra underneath. AI Infra Nights x Autonomous Engineering, San Francisco - @islolabs, Alien, Databricks on what breaks at scale. Thu Sep 24 → eu1.hubs.ly/H0yjMwV0
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Live at #AutomotiveWorld Tokyo with our partner @Macnica 🇯🇵 Showing how Incredibuild kills build & CI/CD bottlenecks across embedded toolchains - Green Hills, Qt, QNX, Yocto, Linux, AOSP - so SDV & ADAS teams ship faster. Swing by the Macnica booth or DM us! #SDV #EmbeddedSystems
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Incredibuild is heading to Tokyo Game Show 2026! Catch Hideki Furuya, Nobuki Mori & Tsuyoshi Miyake at booth 09-W79, Sep 17-18, to see how we cut build times for game studios. Book time via the TGS Business Matching System: eu1.hubs.ly/H0y8rZL0 #TGS2026
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It's not a Rust problem. It's a scale problem. And scale problems have fixes. We gathered them all into one webinar. Incredibuild x @jetbrains · Sept 8, 15:00 UTC · link below eu1.hubs.ly/H0xZpw40
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We're at JFrog #swampUP, booth's live, come say hi 👋 Stop by and talk to Adam Gold and Yosi Yadin about Islo, the trust layer for agentic software supply chains, self-healing SSCs, and governing AI agents safely. Grab some swag too.
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Some people wait for a sign. This one showed up in the sky. Scaling Rust in the Enterprise - Sept 8, @jetbrains RustRover x Incredibuild. What changes when Rust gets big: builds, testing, mixed-language, AI-assisted dev. Consider yourself summoned 👇 eu1.hubs.ly/H0xZF800
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There are changes in AOSP 17 nobody tells you about. They're not in the release notes - they're in the build graph. 120,000 invocations analyzed. Rust up 61%. The graph is getting massive, and your build times know it. Full breakdown coming. #AOSP #Rust
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Software now writes software - at agentic speed. We're at @jfrog #swampUP 2026 in NYC, Sept 1-3. Come talk agentic software supply chain, self-healing SSCs + governing autonomous #AI agents. 25% off with incredibuild_vip: eu1.hubs.ly/H0xYYwW0 #swampUP #DevSecOps
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Shaders shouldn’t be the reason your Unity builds take forever. But with thousands, or even millions, of shader variants, they can be. Here’s what’s happening under the hood → eu1.hubs.ly/H0xTV0g0
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Stop optimizing the compiler. We analyzed 120,000+ build invocations across AOSP 15→17. The next Android build bottleneck isn't Clang - it's executing, caching & distributing the whole build graph. Result: 3h52m → 17min. A 13.1× speedup @doriexterman eu1.hubs.ly/H0xSfCy0
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Rust developers, this one's for you. 🦀 For the first time, we're partnering with @jetbrains for a joint live webinar. Your language is fast - is your build? We're getting into IDE workflows (RustRover, CLion) + faster builds at scale. Register -> eu1.hubs.ly/H0xQXVh0
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Don't make your CI struggle. Get on incredibuild's CI runners for GitHub Actions and GitLab CI and start running up to 4x faster at 50% less cost. Try it out for yourself for free for 3 months: eu1.hubs.ly/H0xKwdX0
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