Our new work with Jayjun explores sim-first approach to pre-training and post-training. There is a lot to squeeze out of simulations and we still don't know the ceiling and this work is a step in that direction. Ideally, you want to work on problems that are compute bound or alternatively figure out a way to turn your problems into compute bound problems and training in simulations at scale is a compute bound problem with lots of opportunities.
This work also explores training visuo-tactile policies in simulation.
@SharpaRobotics hand has 5 tactile sensors at the finger-tips and we simulate them in IsaacLab to provide rich interactive data in the loop.
We transferred policies zero-shot on two different arm-hand combinations and importantly we didn't tune any hyperparams associated with RL training or reward. Many tasks can be defined as goal reaching problems where the robot has to reach for the object, lift, transport and bring it to a desired goal and this is embodiment agnostic and in simulations, you can both generate and verify goals.