Alright I finally have more to share on my personal project!
Resin is a runtime for building fast LLM inference engines.
The idea is to make all the generic parts of inference reusable, and leave only the model-specific forward pass + kernels to be written for each architecture / hardware target.
To build an engine:
1. Import Resin's core.
2. Have an agent write a forward pass for the model you’re interested in, for your specific hardware (GPU or TPU or AMD), any kernels you want.
Then, boom, you have a standalone inference engine.
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I've been hacking over the past month (early post:
x.com/ekzhang1/status/208950…), and recently this week I got a lot of features + parallelisms working, inspired by DeepInfer.
For DeepSeek-V4.1-Flash, it's nearly as fast as DeepInfer (within 5-10%), while being self-contained and supporting other models, plus metrics + HTTP server + prefix cache.
Yesterday I wrote a skill for authoring models and put Codex to work on it overnight. The agent built a GLM-5.3-Flash engine with MTP, reaching up to 60,000 input tok/s and 16,000 output tok/s on B200 (EP4).
So far inference "vibe coding" has not been very reliable or successful. I think it's because people start from scratch each time and reinvent lots of tricky things on the scheduler and server layers. But with a shared core, we can automate lots of inference work.
The tricky bit is writing a fast forward pass. But Resin turns that into a standalone engine by just importing a library, and it becomes a verifiable goal for the AI.
Code:
github.com/ekzhang/resin