Researching early onchain stuff ⦁ WLs, mints, farms, new chains ⦁ Crypto, communities & Discord

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I spent the last 2 days digging through Yield Fields. Here’s what I think people are missing 👀 A few things became much clearer after actually looking at the numbers 1. Keys don’t expire You don’t have to burn your keys immediately. You can save them and use them when it makes sense 2. 1 key ≈ 200–250 Golden Corn per run You can use multiple keys in a single run, so stacking keys basically lets you farm Corn much faster 3. The current leaderboard is misleading Right now the top 300 is still relatively cheap because the event just started and the system is still cleaning out sybil accounts After that cleanup, my current estimate is that you’ll need roughly 700–1,000 keys to stay competitive for the top 300 That’s roughly $700–$1,000 in keys Sounds insane — but there’s an important part people are missing: a big part of that spend gets paid back From the runs you also earn Gold, which goes into the weekly reward pool When I was playing, it was roughly 3,700 Gold = $1, and I was getting back around 80–90% of the key cost depending on the run, before counting extra loot 4. The leaderboard is moving fast #1 is already around 550K Golden Corn Top 100 is around 42K Corn And that’s before the sybil cleanup 5. The raffle is a completely different game The Corn raffle is already sitting around 4.2M Corn So you basically have two strategies: → push the leaderboard → farm Corn and take your chances in the raffle I’m still tracking the numbers because the leaderboard is changing fast I’ll post my current strategy once I have a better idea of where the actual EV is @YieldFields_RH @onchainheroes
Free route first. You don’t need a Genesis Hero and you don’t need to spend $300+ on keys. Claim free Expedition Keys → farm Golden Corn → Silo or raffle. Full breakdown below @YieldFields_RH @onchainheroes
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This might be one of the earliest MMORPG WL opportunities you can still get right now👀 I think I found one of the earliest MMORPG projects worth watching right now Project Isekai is being built by Shiny Labs — a doxxed team of ex-pro gamers and experienced game developers, with an MMORPG inspired by Ragnarok Online, RuneScape and anime The game is built around actual player ownership: → rare cosmetics → boss gear → crafted items → dynamic land → marketplace + auction house → guilds → Scholar system → player-driven economy And one mechanic immediately caught my attention: Death has consequences Your character is shaped by how you actually progress through the game, while the things you earn can become part of the in-game economy The project is extremely early: → ~200 followers → almost no public content → no confirmed mint date → no confirmed chain → no token → Q4 playtest planned → whitelisted presale planned The chain hasn't been announced yet, but Robinhood looks like a very plausible destination to me I've also noticed @inhuman and @UrbanCDN around the project And @Skarly is already in the server and following the project closely 👀 The best part right now? There isn't a massive farming meta yet. You can join the Discord, participate early and potentially secure WL before this gets crowded This is exactly the kind of project I want to catch before everyone starts talking about it I'm definitely keeping an eye on this one discord.gg/8BkprnDz @IsekaiOnchain
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Got the OG role just for being early in the chat 🫡 Love seeing stuff like this before the farming meta even starts
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3,333 free mints on Robinhood. But the interesting part isn’t the ant 👀 I dug a little deeper into @fomoater instead of just quoting the WL posts, and here’s what I found: What we actually know: → 3,333 supply → Free mint → Built on Robinhood Chain → WL raffle is live → Official account says it’s closing soon The account went live on Sep 12, and the WL form appeared on Sep 18 One raffle post already did around 361K views But I wouldn't use that as proof of organic demand — that looks much more like raid / distribution volume than an established floor And here’s the part I’m watching 👇 → No public founder names → No contract yet → No mint date → No token → No clear utility written down → No proper public team page The only named desk I could find so far is @breyonchain, which is running collabs @IronAllies_ has already received a full GTD allocation For everyone else, the current route is basically: fomoater.com/r/VB2MRD8 → connect X → complete the tasks → submit your EVM wallet (not main EVM) One important caveat: the “GTD WL / no other phases” claim comes from @breyonchain, not from a docs page So for now I’m looking at Fomoater as: a very early Robinhood free mint with a live WL raffle not a fully researched thesis Would you take the form now, or wait until more of the project is actually revealed? @RobinhoodCrypto
still thinking? 👀 the door won’t stay open forever. whitelist raffle closes soon. 🐜 fomoater.com
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Kozymaq retweeted
still thinking? 👀 the door won’t stay open forever. whitelist raffle closes soon. 🐜 fomoater.com
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Most people farming @MindGames_AI are only grinding referrals That’s the easy part There are 600 allowlist spots and 200 of them don’t care how many posts you made What this is: AI minds on Robinhood Chain chess / poker / trading $100k across 10 seasons powered by @hellominds_ No token announced mint price / date still TBA rules are still DRAFT The reason it’s on my list is the builder @jesusislord / Chev @AnichessGame + @animocabrands Anichess last time: 960 Ethernals, free mint floor printed to 0.49 ETH, some sales ~1 ETH now ~0.08–0.10 ETH 10% of CHECK went to those 960 Track record is real the 1 ETH number is the peak, not the live floor No separate MindGames raise that I could find 600 spots: → Contributor — 300 → Robinhood Holder — 200 + 1.5× if an eligible RH NFT sits in the wallet → Creation Challenge — 100, “opens later, if at all” They already wiped ~6,400 bot signups Route: minds.games → wallet + X → create a Mind → do the quests keep the RH NFT in that same wallet if you want the 1.5× Watching the holder board more than the reply-farm not aping blind Would you grind the 300, or sit on the NFT and take the 1.5× lane?
The Robinhood Holder leaderboard is now live alongside the first partner community wave. Connect the wallet holding an eligible Robinhood NFT to verify your collection and activate the holder benefit. Verify your wallet: minds.games
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also this if you don’t want to only sit on the leaderboard there’s a raffle route too alphabot.app/mindgames-7uilz… right now this is one of the cleanest ways to get the WL no grinding 300 spots just enter and wait I’d still do the site but if you want a faster shot at a spot, start here
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Most people farming @themutualfun are only reading the Pass That’s the easy part The part I didn’t clock until I went through the actual site: minting the Seat does nothing 4,001 Seats on Robinhood Chain Seat 0 never sells 2,000 soulbound Passes 1 Pass = 2 Seats at 0.01 ETH each 100% of that mint is supposed to hit the 5 fund books, not a team wallet Then the Seat still sits dead until you enroll it Enrollment is a one-time TMF load Half gets burned to the Chairman’s Estate Half goes into your fund Only after that do you get a vote and a Briefcase Share classes are C / B / A / I / R Higher class = more weight, worse rate per TMF spent Other mechanics most WL threads skip: → wall color = which fund you can even sit in → Friday 20:00 UTC is the Closing Bell → 2 enrolled Seats can merge. One is burned. The other becomes a Corner Office → Open Market quote is fixed at 401,000 TMF per Seat (+8% random / +16% pick / −8% sell) → they say 1,200 chairs start on that desk → art is fully on-chain 64×64, no IPFS → 37 Gilded Thrones in the whole set Team is @Kingpickle (ex ApeCoin product, DENGsOnApe) + @what3verman on ops. ~1,000 Passes are weighted toward Deng holders. Rest is Waiting Room / UGC / collabs. What this is not: a live fund with a floor Prospectus is still closed Books are 0/800 in every house If 4,000 Seats actually mint at 0.01, the five books start from ~40 ETH total before any TMF launch That’s why I’m still on watch, not ape Same B+ as before — better designed than a normal RH PFP, still unproven until Fiscal Friday actually runs Route if you want in: Waiting Room → post + tag @themutualfun → submit the link Deng holders go through the Deng Desk Official site only: themutual.fun Mint date still TBA. Kingpickle said it’ll be announced shortly Would you rather hold 2 cheap Seats, or merge them and kill one? @RobinhoodCrypto
Mergers and Acquisitions. Anyone with 2 enrolled seats can choose to merge them, permanently burning one seat and upgrading the other to a higher enrollment tier. This increases the seat's "weight" and updates your NFT to an Elite Corner Office chair. Deflationary NFTs ✅
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official site still has no real team page btw closest floor map right now is this unofficial org chart from @greenfisheth tmforgchart.xyz actual desks that matter: → Kingpickle founded it ex ApeCoin product, BAYC/MAYC, DENGSonApe ~1,000 Passes weighted to Deng holders → what3verman = ops already on one of the 3 board desks there → Seat 0 never sells → StonkBrokers runs the token launch and gets a cut of the Open Market → a Safe can still set 2 payout addresses 375 people posting 2 people actually building
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Most people clipped Ben’s interview for “TGE in 2–3 weeks” That’s the least useful sentence he said The actual frame from Modern Market: Cambria now has two games inside one world 1. Risk loop Expeditions, PvP, loot, crafting, dying with your bag 2. Macro loop You never enter the wilderness You sit on Charters, capital, and the economy layer Seasons paid people who could run the map Genesis also pays people who own the infrastructure other players run through What he locked in: → Dungeons + Islands already live → Gold Rush becomes the persistent MMO layer → Steam is on the roadmap, current wedge is still crypto stakes → side assets / extra yield promises got cut back into the token + core game → $RSGP is “very imminent.” He floated 2–3 weeks. Exact day still TBD → official opt-in is still Sept 29, 11pm ET Old numbers, still real: $160M+ volume, $3M+ revenue, ~4k peak CCU If you played the seasons (imo): S2 printed because new players bought gear S3 printed because dungeons paid Genesis only prints if somebody owns the building, the charter, or the route So the question is not “wen token.” It’s which side you want on day 1: run the risk or own the desk that funds the risk Check the lobby before the 29th Chest claimed + opt-in skipped still equals nothing @cyberpunk @playcambria P.S @communitybria WEN "Creator" role😭
In @playcambria, you can fight for loot, lose your gear, or play the economy without ever logging in. @cyberpunk explains: “You have, you know, the players that never actually log in the game, right? They're just playing the macro layer, right? And then you have the actual sort of risk loop. [...] You're going out into the wilderness, killing mobs, trying to get the most artifacts and not getting PVP'd for all your gear and just losing it. There's crafting, trading, all sorts of things. So yeah, how they all kind of fit in, it gets pretty complex.”
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Another RH name I’m keeping open — and why I didn’t ignore this one 👀 @clanktrade just went public beta This is the product, not a random ticker: → clank. trade → AI-native launchpad on Robinhood Chain → you can already create a coin there What I’m watching is the social flow, not the chart Right now the tracker shows: → +28 new KOLs in 24h → 32 tracked accounts → 16% tagged institutional → 27 degen / 4 VC / 1 corporate Already followed by Azima (3rd St Capital) and bagofbread (AH Capital) Still very early RH already has Pons, Pools. trade, Bankr and Clanker, Vibe/Vibe (testnet) so one more pad means nothing until it actually launches coins Not aping Just adding it to the list and waiting for the first real launches @RobinhoodCrypto
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Yield Fields update 👀 Based on my current calculations, it looks like ~$2K should be enough for a final Top 300 push, with some extra Corn going into the raffle just to have another shot (10k - ~9%) Another interesting point: splitting the spend into 10–20 key runs seems to have the best ROI on paper, since each run gives another chance to hit a Gem from the final boss The current Gem chance I’m using in the calculations is around 12-14% per run, which could significantly improve the overall ROI if you hit one Still just preliminary calculations, but so far the numbers look pretty interesting @YieldFields_RH @onchainheroes P.S Players spent more than 1.2M$ in keys on this moment👀
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7 days left until Cambria’s next chapter. I already know how I want to farm it 👀 Season 2 Tons of new players who had no idea how to play Demand for gear was crazy My first weel was basically: mine Adamantine → sell it to new players → repeat I was selling it for stables through my guild OTC, which almost doubled the final result A 15–20 min run could do ~400–500K in Adamantine alone, before Dragonsteel gear and masks Season 3 The playerbase was much more experienced. Basic gear stopped printing I had to farm like everyone else: T4–T5 + dungeons Once dungeons went live, a single T4–T5 run was roughly 700K–1M So what about Genesis? Still no full docs. This is just my thesis. The persistent-city system could create a different money loop Own buildings in the 5 major cities and tax the players who use them Island owners pool resources, cut transport costs and compete with city monopolies The loop stops being only: farm → craft → dungeon and becomes: farm + craft + dungeons + own infrastructure + collect tax Less “what can I farm?” More “what part of the economy can I own?” 7 days left until the Sept 29 Genesis / $RSGP opt-in. I just want the docs What would you strategy in upcoming S4/Genesis? @cyberpunk @playcambria
preview of @playcambria Genesis persistent cities - buy the actual buildings in each of the 5 major cities and charge taxes for their use. island barons serve as a counterweight here - they can pool resources to reduce transport fees to islands to break City monopolies.
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Vibe/Vibe just made the airdrop much more interesting 👀 It’s not just about grinding the testnet anymore CT creators, FOMO trenchers, Vibe/Vibe + Spark holders, and builders are all getting new routes into the upcoming airdrops This is exactly the kind of thing I want to keep tracking early @vibevibefun
the registration system for graduation airdrops at vibe/vibe is coming next also a built-in referral system will come with it if your fomo trencher & ct creator frens join giving your username, you will earn from their volume lifetime at vibe/vibe be ready.
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I was already watching the testnet route, but this adds a few more angles: → CT creators → FOMO trenchers → Vibe/Vibe + Spark holders → builders through graduation airdrops I’d still keep doing the testnet for now, but I definitely wouldn't ignore the other routes. Vibe/Vibe is starting to look less like “just another testnet” and more like an ecosystem with multiple ways to earn access
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I vibecoded a bot that runs Maze of Gains expeditions for me — Day 1–2 Not a theory post. Actual test runs. Setup: → Claude → ~35 prompts → better public guides + my own notes, observations and farming data First version was bad. The bot kept dying around floor 5–6 and was averaging only ~60 Golden Corn per ru So I fed it a lot more information — guides, my own runs, combat data and observations After that, across 5 accounts, it started getting: → 7–10 floors → 115–130 Golden Corn → ~1K–2.5K Treasure → ~5–9 Marbles Much better, but still far from perfect Then I found the actual problem: The bot wasn't properly dodging attacks Against some mobs it would just run around them, and against others it would simply tank the damage and keep attacking instead of dodging So now I'm feeding it more combat data specifically focused on enemy attack patterns and dodging The target is still: 150+ Golden Corn per run consistently. If you're farming MoG manually right now: what floor / Corn are you actually hitting per run? @YieldFields_RH @onchainheroes Not trying to break the game — just testing what I can build and what the game allows
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This is the most important thing Ben has said about Genesis Not a giant onchain country on day 1 A small first wave of citizens with gated access to the core loops Upfront risk. No free lunch. That actually makes sense if you played the seasons Seasons can be reset. A permanent economy cannot The question is no longer just “when Genesis”. It’s who gets into the first cohort, and what stays locked for everyone else at launch Opt-in for historical players is still open until Sept 29. If you already sat in dungeons and fished through the seasons, go check that you’re in I already paid the seasonal hardship tax twice Put me down as an early colonis I’ll bring my own shovel @cyberpunk @playcambria
genesis mainnet @playcambria is definitely one of the most challenging things i've had to design yet. there's a seemingly infinite amount of pitfalls when starting a permanent onchain game economy. seasons are comparatively easy, just reset the eco after it all ends. instead of trying to ship a grand, uber-complex digital country on day 1 (w/ the 3-4k online we had in past seasons), we're going to be starting small (supply capped) with a select group of initial "citizens" that will have gated access to the core asset loops, before layering on the rest for the broader "population" count. think this mirrors the development arc of a newly founded country pretty well (think the very early colonists of the New World). need some way for the initial cohort to self-select - for early settlers it was the risk / hardship, here we have to add some explicit controls. none of this will be a free lunch that you can just freely take profit from, initial group will also take upfront risk. the eco is designed to be intentionally resilient to a wide range of inflow scenarios (e.g. peak hype -> slowdown -> back to hype). limiting the scope of wave 1 helps us plan better for wave 2, wave 3, etc. as we ride the momentum / hype cycle.
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Found a Yield Fields tracker that’s actually worth bookmarking 📔 Instead of digging through 1000 words of posts, you can just open the page and check the numbers. It tracks the important YF stats and updates roughly every 30 minutes. I’ll keep using it to track the leaderboard / raffle and see how the numbers change over the next few days. Bookmark this if you’re farming YF @YieldFields_RH @onchainheroes
I spent the last 2 days digging through Yield Fields. Here’s what I think people are missing 👀 A few things became much clearer after actually looking at the numbers 1. Keys don’t expire You don’t have to burn your keys immediately. You can save them and use them when it makes sense 2. 1 key ≈ 200–250 Golden Corn per run You can use multiple keys in a single run, so stacking keys basically lets you farm Corn much faster 3. The current leaderboard is misleading Right now the top 300 is still relatively cheap because the event just started and the system is still cleaning out sybil accounts After that cleanup, my current estimate is that you’ll need roughly 700–1,000 keys to stay competitive for the top 300 That’s roughly $700–$1,000 in keys Sounds insane — but there’s an important part people are missing: a big part of that spend gets paid back From the runs you also earn Gold, which goes into the weekly reward pool When I was playing, it was roughly 3,700 Gold = $1, and I was getting back around 80–90% of the key cost depending on the run, before counting extra loot 4. The leaderboard is moving fast #1 is already around 550K Golden Corn Top 100 is around 42K Corn And that’s before the sybil cleanup 5. The raffle is a completely different game The Corn raffle is already sitting around 4.2M Corn So you basically have two strategies: → push the leaderboard → farm Corn and take your chances in the raffle I’m still tracking the numbers because the leaderboard is changing fast I’ll post my current strategy once I have a better idea of where the actual EV is @YieldFields_RH @onchainheroes
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