0 → $1M in 6 months (by Dec 31) · $3404/$1M 📸 App Store screenshots - screenies.app @DevinAI ambassador

Australia
i’m starting a challenge: $1m revenue in 6 months. to complete this by the end of 2026, i pretty much need to make an average of $166k per month. i was initially gonna go with a $100k challenge but I like setting goals that are borderline impossible because it’s more exciting 🤣 the challenge is gonna include revenue from any income stream, with my main focus being mobile apps and SaaS products right now I’m making ~$200/month from mobile apps and ~$700/month from X, so i have LONG way to go. i’ll be posting daily updates so follow along because this is gonna be an insanely challenging journey 👀
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Anthony Kroeger retweeted
very well deserved by the Cognition team Devin is an amazing product that you can tell has had a LOT of love and care put into it everything just makes sense and works extremely well out of the box
Cognition has crossed $1B in annualized revenue run rate. This milestone belongs to our customers. Here's how a few of them are building with Devin.
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millions of people are playing these games every day and these games spend millions of $ on meta ads 💀
It’s honestly crazy how easy it is to make money with a mobile game. You don’t even need users to pay you. > give them something fun > get them hooked > show a few rewarded ads > get paid by advertisers. Millions of people are playing these games every day. Most devs are completely ignoring this market.
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Anthony Kroeger retweeted
localize your App Store screenshots into every locale to increase sales outside of the US i do this for every app in 1 prompt using @screeniesapp 👀
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love the snooze thread feature in @t3dotcodes sometimes you have a thread you dont wanna look at for a while and it just clogs up your sidebar thanks to snoozing it just disappears for however long you want and comes back later i love it
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Anthony Kroeger retweeted
lowkey just need Opus 5.5 but 100x faster and 100x cheaper and we're good to go the intelligence of it is already good enough for most things that most of us are doing just need speed and cost now
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Anthony Kroeger retweeted
day 87 of the $1m in 6 months challenge revenue: $39.97 total: $3708.53 2 new subscriptions and 1 renewal 👀 i wonder if the new subscriptions were thanks to the slideshows i started posting or not 💀 mobile app attribution is hard
day 86 of the $1m in 6 months challenge revenue: $0.00 total: $3668.56 started posting slideshows for 2 of my apps, starting with 1 per day for now but gonna scale it up slowly i got Claude to handle the whole pipeline and it uploads it as a draft to TikTok for me to upload
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Grok Bot creator rewards program 👀 however it’s US only 😔 because X money isn’t global yet
SpaceXAI has just introduced Grok @Bot Creator Rewards! Rewards will go out every two weeks. Rewards are based on usage: • How many people use your Bots. Are your Bots useful and popular? • How often your Bots are used. Are your Bots providing consistent value over time? For your templates to be eligible for rewards, you must: • Post about your public Bots (and specifically link to them) on X ≥ 2x per pay period • Have X Money set up • Payouts will be sent as part of X’s Original Content Rewards for now.   In the last two weeks, I’ve earned $500 in rewards due to people using my Home Robots template 🔥 More info: legal.x.com/en/grok-bot-temp…
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Anthony Kroeger retweeted
publishing my first ever Roblox game today, SUPER excited built it in 2 days with Opus 5.5 and i'm really happy with the result momentum is at an all time high, let's keep shipping 🚀
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Anthony Kroeger retweeted
if Devin is encountering an issue repeatedly, it automatically reports it to the Cognition team 👀
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Anthony Kroeger retweeted
i’m believing the guys that said warming up is a myth this TT account was warmed up for 3 minutes and it’s good to go i just created account -> filled out profile -> searched my niche -> liked/watched/scrolled for a few min -> posted
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Anthony Kroeger retweeted
Stripe's managed payments are too good they handle tax/VAT, fraud prevention, and disputes it's a no brainer to toggle on for every new project
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Anthony Kroeger retweeted
didn't make it into the Opus 5.2 training data just yet 😭 one day check your name too 👀
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Anthony Kroeger retweeted
Devin Voice is COOKING it pretty much answers instantly while also running the Devin agent in parallel to do whatever other work is needed it uses GPT-Live-1 but here’s the difference between Codex Voice and Devin Voice: Devin’s one is scoped to 1 chat so it’s way faster, it’s more of a super efficient way to work on one chat, whereas Codex’s one is slower but it’s more of an orchestrator that can manage many chats at once both great for their own use cases
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Anthony Kroeger retweeted
after i started using Jev i realised how annoying it is to have 4+ different AI API platforms that you have to manage in terms of API keys/budgets/balances swapped everything to Vercel's AI Gateway 🫡 it has 0% markup too which is super useful
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Anthony Kroeger retweeted
i found that getting Astra to use GPT Images 2.5 to generate a design, and then Astra builds that, gives much better UI results maybe image gen models are just really good at designing things
wow, for anyone that makes clean UI with ChatGPT 6 Astra.. i mean.. you deserve an award holy smokes this thing has zero taste
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Anthony Kroeger retweeted
i don’t know how @thsottiaux does it every post or comment is filled with these: “RESET?!?!” “you killed our usage limits secretly” “you’re evil for not giving us 5 resets per week” “omg no reset you suck” “you nerfed usage” there isn’t enough appreciation for all he’s doing for us right now we get full transparency into every usage limit bug investigation and free resets when suitable yet the comments are always filled with hate :/
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Anthony Kroeger retweeted
every time i vibe code a game with AI, i try to one shot too much of it up front this ends up being way slower and i always regret it, i feel like going step by step and improving/adding things slowly is almost always better i already know this is the case for web dev as well so idk why i keep trying to one shot a large portion of a game does anyone else face this issue 💀
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publishing my first ever Roblox game today, SUPER excited built it in 2 days with Opus 5.5 and i'm really happy with the result momentum is at an all time high, let's keep shipping 🚀
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auto plug: 📸 @screeniesapp - beautiful App Store screenshots in under 5 minutes
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