Some renders with my Blender shaderpack for Cycles! This been a very fun project putting these together. Specifically designed to give you a really nice worn look. Check them out here if you are interested!
principalforms.com/hardshell…
Mother Courage Berserker Kit concept (2025): The heavy visor was left out in the end but a variant of the muzzle was kept on one of the MoCos in the background of the 'group lineup' shot in the forest!
Berserker Mother Courage (2025) pt 2: Didn't get time to feature it properly in the animated short, but the centerpiece of her weapon is an anti-armour rotary cannon with drum at rear. Top and bottom are discardable/stackable harpoon pods, for use vs Peer/XL adversaries.
Soviet space monitoring ship, “Kosmonavt Yuriy Gagarin”, It served as the flagship for a fleet of ships dedicated to tracking and communicating with spacecraft, including missions like the Apollo-Soyuz joint test program.
As a follow up to the Ares, here's the design and decals for the Zeus railgun. Functionally similar to the Ares, but powered by magnetic force. Final in-game model built by Jesus Barrera-Garcia.
Design for the central hub area within the Cryo Archive.
The goal was to push this area into a more organic visual language in order to contrast the otherwise angular and mechanical visuals of the UESC.
Incredible final in-game model was built by Eve Astra.
Excited to finally be able to share some of my designs for Marathon! Starting with some visdev for Vulcan. Definitely one of my favorites to have worked on! If you played the Alpha, then some of this should be pretty familiar.
Transport of the Energia/Buran 1.02 space complex to the launch pad for electrical testing and crew emergency evacuation. Baikonur Cosmodrome, May 1991. 📸✈️
#Buran