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Portland, OR
Based in United States
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Replying to @benstein
can you tell me what email you used back then? i will genuinely check our archives for it! (i single-handedly answered every single support email back then — it was exhausting — so i’m dying to know.)
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thank you both for discussing playdate! we’re working hard to get it back in stock soon!
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Replying to @jo94oj
Thank you so much for being there 👋
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Earlier this year, we set up a special room in our office where people could sneak preview Big Walk with their friends. Almost 1,000 people came by. We wanted the experience to be special, not just sitting at a screen. So we had some fun. Here's a look at the room's big finale.
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Replying to @tehwey @wkeving
Yes. We are migrating, hopefully you'll be able to access the new server very shortly if not already!
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Replying to @bebickerstaff
It won't work! There are moments where voice chat needs to be isolated as part of the core gameplay.
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Big Walk, of course, was the result of many years of hard work from a small team — House House — with support from lots of others. Here's the full list of people who made Big Walk great! bigwalk.game/credits/
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In just six days, over one million of you have bought Big Walk, our co-op adventure about talking and walking. We are so grateful that so many of you are spending time with our game. And we deeply appreciate your fanart, your streams, and your moments. Thank you for playing.
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Replying to @mareepgirl
please try turning on our experimental “motion reduction overlays” in settings and let us know if it helps! and consider widening the FOV!
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Replying to @transitoriii
thank you so much for playing!!
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Replying to @MixtheSkele
that’s as designed! it’s an important part of big walk, even if it’s not like other voice chat games. and it’ll be much better though now that the voice volume has been fixed.
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Replying to @YummyCopper
i love this. a couple loops around the lagoon
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Replying to @CLFD_NOBODY
we believe Big Walk is best played with friends!
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Replying to @EmpressMoniii
we'll file this request! dang rocks
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Replying to @Damnitbobbywhy
console games take a long time to go through cert and be approved. steam updates go out instantly!
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Replying to @CrimsonSkySM
i'll file this request!
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Replying to @iMrNewVegas97
it's only been three days. :) this fix helps normalize the audio levels so that the sound effects aren't as wildly louder than the voices. we will certainly keep making changes over time!
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Big Walk 1.4.8 now out, and contains a fix for quiet voices that affected some players. Enjoy your walks this weekend!
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