Trying out the depth of field effect, it works much faster than I expected it to @NVIDIAAIDev #InstantNeRFSweepstakes #volumetric #neuralrendering
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Quick scan of a canoe/kayak ramp I saw today @NVIDIAAIDev #InstantNeRFSweepstakes #volumetric #neuralrendering
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First render with InstantNeRF, a lion garden statue @NVIDIAAIDev #InstantNeRFSweepstakes #volumetric #neuralrendering
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I made a simple Pix2Pix animation program with #p5js and #TensorFlowJS Link and source code here: parameterized.github.io/proj…
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3D and edit mode work, should be playable in browser soon #generative #screenshotsaturday
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WIP menu for whatever this will be #generative #screenshotsaturday
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Here's another game that I've been working on with my brother. Submitted here: repl.it/talk/challenge/Piano… #ReplitGameJam #gamedev
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Added ambient sounds, icons, a follower, and another world. Submitted here: repl.it/talk/challenge/Coine… #ReplitGameJam #gamedev
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Added a teleport animation, coin graphics, and a portal to switch between worlds Dev here: repl.it/@parameterized/Coine… Stable builds playable here: parameterized.github.io/coin… #ReplitGameJam #gamedev #screenshotsaturday
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Added an animated character, parallax background, coin machine UI, and rocks. Dev here: repl.it/@parameterized/Coine… Stable builds playable here: parameterized.github.io/coin… #ReplitGameJam #gamedev #screenshotsaturday
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Added mine-able marching squares based infinite world generation, procedural gold nuggets, and a coin machine. Dev here: repl.it/@parameterized/Coine… (real-time builds) Stable builds playable here: parameterized.github.io/coin… #ReplitGameJam #gamedev #screenshotsaturday
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Added grass, sounds, and wood collection to my #ReplitGameJam entry. You can play a live updated version here coined--parameterized.repl.c… but it may not always work while in development. #gamedev #screenshotsaturday
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Testing planck.js physics for the @replit game jam - you can play it in browser here plancktest--parameterized.re… or read/edit/run the code here repl.it/@parameterized/Planc… #gamedev #screenshotsaturday
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Working on armor, swords have different projectile colors now #gamedev #screenshotsaturday
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I made a text completion program using @OpenAI's 117M GPT-2 model. github.com/parameterized/pre… (inspired by @wilnyl's tweet)
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Working on a quest/trade system #gamedev #screenshotsaturday
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