People + Tech = 🎉 Not a French publisher (👉 @editions_PUF), though I ❤️ books Not a pro-wrestler (👉 @pufthewrestler), though I ❤️ spandex he/him 🦋 puf.io

San Francisco, CA
Frank van Puffelen retweeted
Looks like you can now view and edit markdown files in Google Drive on the web. It opens the Google Docs editor, limited to markdown features. Saving the file does not convert it to Docs, it just saves the .md file.
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Frank van Puffelen retweeted
I asked Opus 5.5 to build a working computer from scratch. And holy fuck did it deliver. 277k logic gates in JS, an OS on top, and games on the OS. This isn't a mockup... it's a computer. Run it: somethingbig.ai/computer
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Since you never know what shows up, I did this search in incognito mode first. I certainly did not expect a lorum ipsum there. 😂 (I was looking for the release year btw, which is always 🤯 to me)
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Frank van Puffelen retweeted
The real reason there was no Windows 9
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I was curious how the new iPhone Duo fits in my hand (when folded), so I asked Gemini (🔬🍌) to generate an image. Pic 1: the (real) pic I gave as input, with my 2025 Motorola Razr Ultra ❤️ Pic 2: the image Gemini generated The tech is amazing, but so are the problems… 1/2
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Here's another image from Gemini Nano Banana, after I clarified that it had to use the specs and images of the real iPhone Duo. 2/2
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Frank van Puffelen retweeted
Dice rolling across a Flutter widget tree. The cards, the button, and the score are plain widgets, and the dice cast shadows on them. :) The dice are physics bodies drawn by Flutter Scene, a complete 3D game engine for Flutter, in a transparent layer on top. An invisible shadow catcher material stands in for the screen surface, so the only thing the 3D layer draws is the dice and the shadows they leave on the UI. Land a die hard enough on a card and it cracks. The shards are the card's own pixels, thrown as physics bodies, and they cast shadows like everything else. No image assets anywhere. The stripes, the cards, the pip faces, and the wood and marble textures are painted or baked at startup. Physics is Rapier through flutter_scene_rapier, and this was recorded in debug mode. The shadow catcher material shipped today in flutter_scene 0.23. This version of the dice example, with the count-up, the glass, and the breaking cards, lands in the example app with the next release.
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Frank van Puffelen retweeted
One of the highlights at #FlutterConfLatam26 was the games built for the conference! @diegoveloper and @craig_labenz getting their game on! 🎮💙😅
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📕🚧 Crisis Engineering is about navigating high-stakes crises, restoring shared clarity, and figuring out what to do when complex systems stop behaving as expected. I especially liked the practical framing around sensemaking. ★★★★☆ Full review: puf.io/books/crisis-engineer…
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Frank van Puffelen retweeted
Based on some new dev work that I've done over the past day, I'd say AI deserves a promotion to recognize its latest capabilities. It has definitely moved past Intern to Jr Developer for generalized software development. Terrifying.
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📚🧙 Witches Abroad has all the Terry Pratchett ingredients: fairytales, good intentions gone wrong, free will, expected roles, and plenty of winks along the way. I liked it, but not quite as much as the later Discworld books. ★★★☆☆ Full review: puf.io/books/witches-abroad-…
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It took Google Photos Wardrobe a few hours to come up with this list of my most worn itemw. I feel seen... 😂
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OMG, this is beyond the uncanny valley!
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Frank van Puffelen retweeted
Replying to @puf
I was waiting to see if you were giving away the plushie… and to find out who I’d have to kill to get it 😂
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Frank van Puffelen retweeted
👏👏👏 @puf
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Frank van Puffelen retweeted
Every Dutch train, one ordinary Tuesday, from first departure to last.
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Frank van Puffelen retweeted
OMG, it's finally here! ✨ Material and Cupertino are now standalone packages on pub.dev this change is all about better design velocity going forward. if you look at the repos in the coming weeks, you'll see what I mean ;) run dart fix to add the new standalone libraries & if you're building a custom design library - I want to see it, send pics! flutter.dev/blog/decoupling-…
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Frank van Puffelen retweeted
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📚 The Subtle Knife continues the trend from The Golden Compass for me: enjoyable, but not quite living up to the expectations I had for the series. The plot moves nicely though, with a darker ending than the first book. Rating: ★★★☆☆ Full review: puf.io/books/the-subtle-knif…
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Oooh... look at that: there's a speaker guide for FlutterConf LatAm. This is the first time I hear of it, so maybe I should read it. The conference starts tomorrow, so... what could possibly go wrong? 😂 💙🇮🇷📣
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