Pushup RPG - a fitness game & push-up counter where real reps become RPG attacks

Your workout mat. Your cat's throne. Pushup RPG turns camera-counted push-ups into attacks. Securing the floor space is a separate quest. Does your pet supervise your workouts too?
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Headphones on. Suddenly it's a boss fight. Pushup RPG turns camera-counted push-ups into attacks. Cinder is conducting the imaginary soundtrack. One song for your next workout. What are you choosing?
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The first boss is the sofa. Pushup RPG turns camera-counted push-ups into attacks. Getting off the cushions is still your job. What's your “five more minutes” trap: one more episode or one more match?
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Push-up PvP. Not a video call. In Pushup RPG, your opponent sees your rep count—not your camera feed. Challenge a friend or enter the Arena to get matched. Friend or stranger: who would you rather face?
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Miss one day. Lose the streak. Stop opening the app. Has that ever happened to you? Pushup RPG has streak freezes that can cover a missed day. The monsters can wait.
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Your next attack costs one actual push-up. Would this get you off the couch—or would you uninstall before the first boss? This is Pushup RPG. Your phone camera counts the reps.
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Leg day has entered the chat. Despite the name, Pushup RPG counts squats too. Pick push-ups or squats. Your camera counts the reps. Every rep attacks the monster. Same adventure. Different muscle group.
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Your friend says they can beat you at any game. Show them this one. Pushup RPG has live 40-second duels. Two phones. Both cameras counting real push-ups. “1v1 me” just became a workout.
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“Just one more battle.” The next battle: about 27 push-ups. Three waves. One giant spider. In Pushup RPG, your phone camera counts the reps and every rep hits the enemy. Your thumbs finally get the evening off.
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Most guilds raid with swords. This one needed 3,000 reps. The boss went down. The guild did another 1,650 anyway. Every push-up or squat damages the same weekly boss. Apparently stopping when the health bar hit zero was optional.
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I did 14 reps to fell a Forest Goblin. It dropped Epic gloves. They were worse than the pair I already had. Perfect. It’s officially an RPG. No tap-to-progress. No idle timers. Real reps, real damage, real loot—and occasionally, a very real inventory disappointment.
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We made an RPG with no attack button. Put the phone down. Do one push-up. The camera counts it. The monster takes the hit. Live PvP is 40 seconds: two players, two cameras, most reps wins. Most RPGs train the hero. This one trains the player.
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A fitness RPG should depend on the movement. In Pushup RPG, the workout isn’t logged after the battle. The rep is the battle input: rep → attack → victory → XP + loot → next biome 48 foes. 8 biomes. No tap-to-win.
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I replaced the RPG attack button with a push-up. The phone camera counts the rep on-device. The monster takes the hit. A body is slower and messier than a tap and much more interesting to design for.
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