With dungeon-ish backgrounds it starts to look like an actual game.. maybe I should spend more time on this prototype #gamedev #indiedev (p.s the lightning animation is highly inspired by a certain PSX tactics game)
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Added a little something to make the game look more real, from all points of view 👀
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lovely aesthetics!
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I am deeply interested in what devs are doing in this kind of climate - because that's awful! 😣
game dev is in such a weird spot right now. theoretically the only way to build an audience is by posting about your unique game, instead of shadow dropping it. but if you don't shadow drop it, there's a very good chance an AI bro will rapidly recreate and publish your idea
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stockpiling gifs to unload just near the release date (or at the release date)
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thinking about the game resolution, is it too bad to make the game 320x240?
cool inventory for my bunny shooter game #indiegame #indiedev
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I sure hope not, but as long as things are legible it can count as "aesthetics" I think
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Indie has never really meant anything in games like it did in other mediums of art where it was explicitly anti establishment and anti corporate (like punk music starting indie music), its always been a marketing term and any definition of indie falls apart with mild scrutiny
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it's about time to someone to deconstruct what it means with an alignment chart
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The new game we’re making at @toyful_games is an online co-op puzzle adventure called “Reason and Rhyme”
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I like the aesthetics
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Zero Marketing Experiment has now sold over ONE MILLION copies on Steam.
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just saw this for the first time, interesting. so completely relying on steam discovery? any hints on genre etc?
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amazing idea
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I sometimes buy the checkmark on this app when I want to write a long explanation and then it’d pay for itself in a month and I’d cancel. Now you are required to sign up for X money to beam the Elon bucks into your Musk account. I think this is the final straw lads 🫡
I hope there will be a time when people are able to look back and be shocked to discover that we did nothing to prevent digital optimization of the political and monetary farming of the general public in our era.
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come back soon I like your newsletters
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I confirm that mixing genres in your indie game is probably a bad idea. I tried combining a horde survival with roguelike deckbuilder and it turned out to be a mess.
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I tried a few prototypes of this kind (mine was shooting) and the problem is looking at the cards while trying to move around felt like too much. what if instead each cards are just there always with a chance to trigger? some sort of "deckbuilding" still but less mental tax
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Hot Take : Most Indie devs are no different from AAA devs and the good will that a lot of indies get only belongs to about 1% of them.
i made a game where you literally have to find a needle in a haystack the catch is there are 5,000,000 pieces of hay and only 1 needle
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there's probably a term for pareto principle but for digital goods/creators where 1% of them cater to 99.9% of consumers, and it applies to indies even more than AAA I think
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Is this what sells on steam nowadays?
This indie dev made a game where you watch paint dry for literally 6 hours... - 34.5% sat through the full 6 hours - 11.4% went back and did it 9 times - Users have tagged it Souls-like Game is Paint Drying Simulator
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What came first the chicken or the egg? Fuck someones done that. Gotta break some eggs if you want an omelet. The Egg cracking experience.
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very suitable title for baiting a certain youtuber/streamer, that one's gonna be a success
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"This indie game developer made a game where you burn and/or cross bridges!"
Replying to @CodeRed_dev
"It's like watching paint dry", "It's like finding a needle in a haystack", quick what other phrases do people often use
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someone's probably gonna make this game or are already, give it a few months we'll see it
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Shingpapi retweeted
A new game has been announced where you organize 3,180 videotapes with your friends - Sort tapes into 20 categories, horror to game shows - Unlock skills like auto-placement, auto-collect - Play solo, co-op or PvP It's called TV Archive: Tidy Up Together. Would you play this?
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With dungeon-ish backgrounds it starts to look like an actual game.. maybe I should spend more time on this prototype #gamedev #indiedev (p.s the lightning animation is highly inspired by a certain PSX tactics game)
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Most of my feed has suddenly become local users, so I’m sort of assuming that the visibility of my posts has been, or soon will be, completely obliterated outside my little country.
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haven't seen your posts for a while but I did see this one on my timeline while scrolling
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was curious how those rainbow gifs worked, figured out the trick
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now that I look at the original gif there's definitely more tricks to it
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Replying to @shingpapi
image buffer then 1/3 of it for the RGB rendered stencils overlayed? and maybe substract the current image. how close am i?
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something like that, the subtraction is key. although here in this example I have 30 or so frames of "buffer" and colored every 10 in r/g/b, because the dance here moves kinda too slowly
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