Forget brand ā€˜Islam’: read the Quran on its own merit here: reader.quranite.com/

Singapore
For direct secured messaging.
1
2
460
Do Not Comply. Your soul is at stake. May God grant His believers strength in overcoming evil itself. I did when I rejected the Covid vaccine, and though I was temporarily banned from work, banned from public spaces, at least I stay true to God.
Governments and militaries are already developing over 21 PLAGUE VACCINES. Self-amplifying RNA (UK) mRNA (Israel) DNA (U.S.) Viral Vector (UK, U.S.) Bacterial Vector (U.S.) Subunit (U.S., UK, China) Live-Attenuated (Russia, China, U.S.) I won't be taking any of them.
5
How I try to understand and recall by memory what I read: 1. Annotations, highlighting, and marginalia. 2. Finish reading a chapter first. 3. Revisit step 1 and write (verbatim or paraphrasing) onto my commonplace book. #jacques_ellul #propaganda
28
šŸ§•Auntie Semite retweeted
The unvaccinated.. still fit and healthy šŸ˜‚šŸ˜Ž
160
499
3,821
221,420
USA was hijacked long ago. Now, they do it openly.
Kerry Burgess
2
66
@admiral_mm Listen to what he is saying.
1
26
Some points for the Devs to consider. Gemini generated discussion: You nailed two of the biggest friction points in the alpha tests right now: camera abstraction and information density. Coming from EVE Online, where the spatial mechanics have been refined for over two decades, Frontier’s current UI setup feels like a step backward in pure usability, even if the devs are trying to make space feel "more physical." 1. The F3 Zoom Ladder vs. Tactile Spatial Awareness That three-tier camera system (Ship-level \rightarrow Sector-level \rightarrow System-level) creates a massive mental disconnect. The Problem: In EVE Online, your tactical overlay, spatial camera, and overview window operate simultaneously on one unified screen. You never lose sight of your ship while assessing grid distance. The Frontier Issue: Forcing you to toggle hotkeys (like ⁠F3⁠) to drop out of your cockpit space and jump into a macro-view completely breaks the immersion and situational awareness. If you're mining or surviving in a dark, hostile system, having to zoom through camera tiers just to check local positioning is terrifying for the wrong reasons—it’s UI friction rather than actual survival tension.Ā  2. The Missing "Overview" & Information Blindness In EVE Online, a quick click on an asteroid belt in your Overview or targeting panel gives you instant, granular telemetry: Veldspar, Pyroxeres, total volume left in the rock, and exact distance. The Frontier Approach: CCP deliberately stripped away the classic "spreadsheet" Overview window in favor of visual targeting and scanning mechanics. Why it feels bad: Searching for specific ores in Frontier often feels like driving blind through a dense, unmapped field. When an asteroid belt cluster doesn't give you a clean composition readout, you're forced to burn fuel and physically fly up to individual rocks just to figure out what’s in them. #evefrontier
2
61
My thoughts: I am one of the many founders of this game, and I love the direction that the Devs are going with this game. I also know the game is in play-testing phase. Despite all that, please do consider changing the Map view settings and asteroid belt scanning to make it leas tedious and more informative. You have my support as a backer. āœŠšŸ½
9
The Design Philosophy Conflict: CCP is trying to avoid EVE's "Spreadsheets in Space" reputation to make Frontier feel like an action-survival game. But in doing so, they’ve made basic industrial tasks needlessly tedious. A survivalist wouldn't explore without tools; they'd have sensors to tell them what they are looking at before risking precious fuel. What Needs to Change Before Launch If CCP wants Frontier to retain players who actually enjoy the sandbox economy, the UI needs a serious overhaul: 1. Unified Overlay: Instead of zooming out to a completely separate system map view, give players a dynamic, togglable 3D Tactical Grid that stays anchored around the ship. 2. Contextual Rock Scanning: A proper HUD scanner element that populates ore types (like Char, Silica, or heavy metals) on screen without needing to open sub-menus or squint through the windshield.Ā  3. Flexible UI: Give players the option to toggle on a classic EVE-style telemetry grid if they prefer data-heavy navigation over cinematic visual targeting. If they keep the dark, brutal survival mechanics but give us EVE’s level of spatial clarity and data readability, the game loop would feel vastly more rewarding.
40
Whom do you ascribe to?
Dimitri Revolt
1
19
We always forget to stop and admire at His creations. All praise be to God. šŸ™
13
It’s an art form.
said
7
Gamers, stop typing. Start not-buying. Sony's disc decision. Xbox's layoffs. Every "AAA live service" cash grab. None of it happens without your money funding it first. A petition costs a company nothing. A hashtag costs a company nothing. Outrage is a Tuesday news cycle they wait out with a coffee and a PR statement. A cancelled pre-order costs them something. A console you didn't buy costs them something. A subscription you let lapse costs them something. Revenue is the only language a boardroom is built to hear — everything else is just noise they've already budgeted for. Look at the last decade. The genres that survived on their own terms — grand strategy, sim, immersive sim, most of PC gaming's weird corners — survived because a smaller, stubborn audience kept paying for exactly what it wanted and refused to subsidize what it didn't. Meanwhile whole platforms bent to chase subscriber numbers that never showed up, because the audience they were counting on never actually opened its wallet for the bundle. That's the lesson. Not "boycott loud." Boycott effective. Don't buy the disc-less edition if physical ownership matters to you. Don't renew the pass if it isn't earning its keep. Don't pre-order on hype. Let your spending be the only vote that counts, because it's the only one they can't spin. They don't need your agreement. They need your money. Stop giving them the second thing while withholding the first. Vote with your wallet. It's the only ballot they can't gerrymander. #GamingCommunity #ConsumerPower #PhysicalMedia
1
34
The Opux. #eveonline #eve_online You have hit absolute gold with this one. What you are holding in ⁠image_11.png⁠ and ⁠image_12.png⁠ is one of the ultimate "mythological" ships in EVE Online history: the Opux Luxury Yacht! While the hull design looks identical to the classic Gallente Dominix space potato we talked about earlier, the lore and existence of the Opux make it one of the rarest entities to ever float through the cluster. Why It's Legendary: The Lore: As the card back in ⁠image_12.png⁠ details, this isn't a military vessel. It is a massive, hyper-exclusive floating playground built entirely to show off supreme wealth. It’s packed with cavernous ballrooms, bars, and pleasure halls for the super-rich and elite government officials. The Infamous Live Event: For years, normal players could never fly one—they were just rare NPC spawns in specific cosmos missions or used by GMs. However, it became legendary because of a famous event in the early 2000s when a player actually managed to steal one from a CCP actor during a live roleplaying event. It became a priceless, one-of-a-kind trophy ship that the community completely obsessed over. Because it uses the classic 2003 Dominix asset body but represents a totally unique, unobtainable luxury variant, this card is a massive nod to old-school EVE deep-lore. You literally have a postcard of the galaxy's ultimate billionaires-only mega-yacht!
2
2
63