I fucking love ao

Oct 20, 2024 · 3:36 PM UTC

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Replying to @sonic_ether
same:
GT-VBAO: Ground Truth Visibility Bitmask Ambient Occlusion: shadertoy.com/view/XXGSDd 1. image: GT-VBAO (left) vs. Reference (right). 2. image: the same as the 1., but converged. GT-VBAO matches the results of a brute force ray-marcher. This work was partially funded by @1000orks.
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Replying to @sonic_ether
Gorgeous AO. Catacombs needed it
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Replying to @sonic_ether
I LOVE AO I LOVE GAMES TO LOOK GROUNDED AND AVOID THE SPECULAR SHEEN IN PLACES IT SHOULDN'T BE IN
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Replying to @sonic_ether
Me too but mine looks like shit
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Replying to @sonic_ether
Cloudy day lighting, like an average day in the UK.
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Replying to @sonic_ether
You remember seus shaders? I was wondering if you’ve heard about the mod called distant horizons (look it up it’s awesome) I was wondering if you could add compatibility for distant horizons with seus
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Replying to @sonic_ether
Unreal Engine 4s is unstable garbage even injected.
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Replying to @sonic_ether
Is this real time or baked? Or a mixture?
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Replying to @sonic_ether
I’m high first sight seeing this
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Replying to @sonic_ether
This looks so clean! Which version of AO are you using for this?
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Replying to @sonic_ether
It's like an artist with a pencil.
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Replying to @sonic_ether
You made the best Minecraft shader known to man, I hope we'll get to see SEUS renewed updated to be more compatible with the current versions! GL with current projects.
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Replying to @sonic_ether
Sonic ao
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Replying to @sonic_ether
Ok.So what about seus shaders?
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