Creator for spawn.co! Make games yourself and give shape to your creativity with Spawn!

Italy
Enfeul retweeted
I built a card game in @spawn with Opus 5.5 based on a well-known one, featuring the Discord developers as main characters I only gave Savi the names, and she gave them their stats and abilities Play here: spawn.co/@chucky/spawn-legen…
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Peek at one of the weapons in my upcoming project, this is the last evolution of a magic weapon which is a cursed and shattered dark mirror, who fires broken shards of itself. Look at the mirror for a little too long, and you'll get a glimpse of what's on the other side.
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This is made using Spawn!
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Enfeul retweeted
Yo Opus, build me League of Legends in 3rd person with action combat, AAA quality, and make no mistakes!
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Enfeul retweeted
gave opus 5.5 a song and said “make a music video for me” it handled the storyboards, animation, lip sync and final edit. it came back with an ENTIRE ANIME MUSIC VIDEO. full workflow below
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Enfeul retweeted
I updated my game Higher on @spawn with Opus 5.5 and Savi with just only one prompt This is the result. Multiplayer game with portals to different worlds Play here: spawn.co/@chucky/higher/play
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Enfeul retweeted
opus 5.5 one-shots all over the timeline. this one is multiplayer. bring a friend.
I had 26 Opus 5.5 agents build a game overnight. It's a heist through five nested worlds, with go-karts on a giant's kitchen table, bots hunting you, and friends stealing your loot. Most vibe-coded games are demos. This one is different.. it's multiplayer and you can play it right now.
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Enfeul retweeted
one hour of talking to opus 5.5. the industry is cooked.
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Enfeul retweeted
I had 26 Opus 5.5 agents build a game overnight. It's a heist through five nested worlds, with go-karts on a giant's kitchen table, bots hunting you, and friends stealing your loot. Most vibe-coded games are demos. This one is different.. it's multiplayer and you can play it right now.
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Enfeul retweeted
Jacob literally built a custom game engine designed from the ground up for LLMs. And now he’s using it to build things that would be impossible to make in any other way.
I had 26 Opus 5.5 agents build a game overnight. It's a heist through five nested worlds, with go-karts on a giant's kitchen table, bots hunting you, and friends stealing your loot. Most vibe-coded games are demos. This one is different.. it's multiplayer and you can play it right now.
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Enfeul retweeted
In honor of WoW Forever, I told Opus 5.5 to reimagine Dalaran and go wild. Hands down the most INSANE city I've ever built. 👀 sound on 🔊
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Enfeul retweeted
opus 5.5 coming to a spawn near you!
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Enfeul retweeted
I've been building this action roguelike around fast, intense, brawly combat. But honestly, one of the most magical parts so far has been the portals between worlds. You go kingdom to kingdom, felling kings, taking their crowns and absorbing their powers. Each time you do, a portal to the next kingdom opens right in front of you. You can see into the next zone before you even enter it, run straight through without a loading screen, then turn around and look back at the world you just left. The engine in @spawn is what makes this possible, and it even supports portals between different games. Funny how something I didn't plan as a core part of the game is turning into one of my favorite things about it.
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Enfeul retweeted
KING IZKIMAR 👑 going to keep shouting out PORTALS until ppl pay attention. literally created different kingdoms, then connected them via portals - place a portal in one of your games, seamlessly walk through it to another game. so many fun potential use cases w portals!
I've been building this action roguelike around fast, intense, brawly combat. But honestly, one of the most magical parts so far has been the portals between worlds. You go kingdom to kingdom, felling kings, taking their crowns and absorbing their powers. Each time you do, a portal to the next kingdom opens right in front of you. You can see into the next zone before you even enter it, run straight through without a loading screen, then turn around and look back at the world you just left. The engine in @spawn is what makes this possible, and it even supports portals between different games. Funny how something I didn't plan as a core part of the game is turning into one of my favorite things about it.
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Enfeul retweeted
JEV is now in Spawn it makes decisions 10 times a second. creators are already using it for NPCs, bosses, and puzzles that fight back. make your own. just ask Savi.
this boss is powered by jev. he beat my ass.
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Enfeul retweeted
this boss is powered by jev. he beat my ass.
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Enfeul retweeted
if you can make a game in an hour, imagine what you and your friends could build in a year. we built Spawn to give you room for that. worlds 100x the size of GTA. 1000s of players together. portals connecting what you create. live today and improving every hour.
I've been building this action roguelike around fast, intense, brawly combat. But honestly, one of the most magical parts so far has been the portals between worlds. You go kingdom to kingdom, felling kings, taking their crowns and absorbing their powers. Each time you do, a portal to the next kingdom opens right in front of you. You can see into the next zone before you even enter it, run straight through without a loading screen, then turn around and look back at the world you just left. The engine in @spawn is what makes this possible, and it even supports portals between different games. Funny how something I didn't plan as a core part of the game is turning into one of my favorite things about it.
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Enfeul retweeted
Man Spawn games are getting so damn beautiful!!! Really loving this 3rd map I'm currently working on for my brawler roguelite game!
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Enfeul retweeted
I've updated my Quake 3-style remaster game at @spawn Play here: spawn.co/@chucky/off-limits/… This is how it looks the arena now The demo vibes aren't really just demos anymore...
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Enfeul retweeted
quick test run in the desert
Vibe Coding a FPS Game, #2 Looks like a game now, huh?
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