It's been a week since I first started dabbling with Rivals of Aether II workshop, and I want to post an update.
Could post any of the *51* implemented animations, any of my moveset outlines, or something normal. Instead, here's The Guys.
Gave myself a 24 hours to see what I could do with ROA2 workshop with near no Unreal/Blender experience.
Made a Creeper model from scratch, got stock icons and renders, and a working idle animation.
Really cool learning experience, hope to continue till completion!